Deformable-Surface Tracking Based Augmented Reality Image Generation
US-2017053442-A1 · Feb 23, 2017 · US
US10679539B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10679539-B2 |
| Application number | US-201715674448-A |
| Country | US |
| Kind code | B2 |
| Filing date | Aug 10, 2017 |
| Priority date | Aug 10, 2017 |
| Publication date | Jun 9, 2020 |
| Grant date | Jun 9, 2020 |
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Two-dimensional compositing that preserves the curvatures of non-flat surfaces is disclosed. In some embodiments, a mapping is associated with a two-dimensional rendering that maps a potentially variable portion of the two-dimensional rendering to a canvas. The mapping is generated from a three-dimensional model of the potentially variable portion of the two-dimensional rendering. The potentially variable portion of the two-dimensional rendering is dynamically modified according to the mapping to reflect content comprising the canvas or edits received with respect to the canvas.
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What is claimed is: 1. A method, comprising: generating a mapping that maps a potentially variable portion of a two-dimensional rendering that is modifiable post rendering to a canvas, wherein the mapping is generated from a three-dimensional model of the potentially variable portion of the two-dimensional rendering; and storing the generated mapping with the two-dimensional rendering; wherein the mapping is provided with the two-dimensional rendering from a server to a client and the canvas is composited client-side on the potentially variable portion of the two-dimensional rendering according to the mapping so that pixels comprising content included on the canvas replace corresponding original pixels of the potentially variable portion of the two-dimensional rendering and in a manner that preserves curvatures of non-flat surfaces comprising the potentially variable portion of the two-dimensional rendering. 2. The method of claim 1 , wherein edits on the canvas are composited in real time to dynamically modify the potentially variable portion of the two-dimensional rendering. 3. The method of claim 1 , wherein the mapping comprises UV mapping. 4. The method of claim 1 , wherein the canvas comprises a textured image. 5. The method of claim 1 , wherein the canvas is editable and is used to specify or generate custom content. 6. The method of claim 1 , wherein generating the mapping comprises encoding the mapping. 7. The method of claim 1 , wherein generating the mapping comprises rendering an encoded version of the mapping. 8. A method, comprising: receiving from a server a two-dimensional rendering and a mapping that maps a potentially variable portion of the two-dimensional rendering that is modifiable post rendering to a canvas, wherein the mapping is generated from a three-dimensional model of the potentially variable portion of the two-dimensional rendering; displaying the received two-dimensional rendering; receiving an edit on the canvas; and modifying the displayed two-dimensional rendering client-side to reflect the received edit on the canvas by compositing the canvas on the potentially variable portion of the two-dimensional rendering according to the mapping so that pixels comprising content included on the canvas replace corresponding original pixels of the potentially variable portion of the two-dimensional rendering and in a manner that preserves curvatures of non-flat surfaces. 9. The method of claim 8 , wherein empty portions of the canvas that do not include any content comprise transparent pixels that do not modify corresponding original pixels of the potentially variable portion of the two-dimensional rendering. 10. The method of claim 8 , wherein the edit on the canvas dynamically modifies the displayed two-dimensional rendering in real time. 11. The method of claim 8 , wherein the mapping comprises UV mapping. 12. The method of claim 8 , wherein the canvas is editable and is used to specify or generate custom content. 13. The method of claim 8 , wherein the canvas comprises a textured image. 14. The method of claim 8 , wherein the received mapping is encoded. 15. The method of claim 8 , wherein the mapping comprises a rendering of pixel values encoding spatial coordinates. 16. A system, comprising: a processor configured to generate a mapping that maps a potentially variable portion of a two-dimensional rendering that is modifiable post rendering to a canvas, wherein the mapping is generated from a three-dimensional model of the potentially variable portion of the two-dimensional rendering; and a database configured to store the generated mapping with the two-dimensional rendering; wherein the mapping is provided with the two-dimensional rendering from a server to a client and the canvas is composited client-side on the potentially variable portion of the two-dimensional rendering according to the mapping so that pixels comprising content included on the canvas replace corresponding original pixels of the potentially variable portion of the two-dimensional rendering and in a manner that preserves curvatures of non-flat surfaces comprising the potentially variable portion of the two-dimensional rendering. 17. The system of claim 16 , wherein edits on the canvas are composited in real time to dynamically modify the potentially variable portion of the two-dimensional rendering. 18. The system of claim 16 , wherein the mapping comprises UV mapping. 19. The system of claim 16 , wherein the canvas comprises a textured image. 20. The system of claim 16 , wherein the canvas is editable and is used to specify or generate custom content. 21. The system of claim 16 , wherein to generate the mapping comprises to encode the mapping. 22. The system of claim 16 , wherein to generate the mapping comprises to render an encoded version of the mapping. 23. A system, comprising: a processor configured to: receive from a server a two-dimensional rendering and a mapping that maps a potentially variable portion of the two-dimensional rendering that is modifiable post rendering to a canvas, wherein the mapping is generated from a three-dimensional model of the potentially variable portion of the two-dimensional rendering; display the received two-dimensional rendering; receive an edit on the canvas; and modify the displayed two-dimensional rendering client-side to reflect the received edit on the canvas by compositing the canvas on the potentially variable portion of the two-dimensional rendering according to the mapping so that pixels comprising content included on the canvas replace corresponding original pixels of the potentially variable portion of the two-dimensional rendering and in a manner that preserves curvatures of non-flat surfaces; and a memory coupled to the processor and configured to provide the processor with instructions. 24. The system of claim 23 , wherein empty portions of the canvas that do not include any content comprise transparent pixels that do not modify corresponding original pixels of the potentially variable portion of the two-dimensional rendering. 25. The system of claim 23 , wherein the edit on the canvas dynamically modifies the displayed two-dimensional rendering in real time. 26. The system of claim 23 , wherein the mapping comprises UV mapping. 27. The system of claim 23 , wherein the canvas is editable and is used to specify or generate custom content. 28. The system of claim 23 , wherein the canvas comprises a textured image. 29. The system of claim 23 , wherein the received mapping is encoded. 30. The system of claim 23 , wherein the mapping comprises a rendering of pixel values encoding spatial coordinates. 31. A computer program product embodied in a non-transitory computer readable storage medium and comprising computer instructions for: generating a mapping that maps a potentially variable portion of a two-dimensional rendering that is modifiable post rendering to a canvas, wherein the mapping is generated from a three-dimensional model of the potentially variable portion of the two-dimensional rendering; and storing the generated mapping with the two-dimensional rendering; wherein the mapping is provided with the two-dimensional rendering from a server to a client and the canvas is composited client-side on the potentially variable portion of
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