Systems and methods for providing features in a friction display wherein a haptic effect is configured to vary the coefficient of friction
US-9746923-B2 · Aug 29, 2017 · US
US10606356B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10606356-B2 |
| Application number | US-201815889335-A |
| Country | US |
| Kind code | B2 |
| Filing date | Feb 6, 2018 |
| Priority date | Mar 21, 2014 |
| Publication date | Mar 31, 2020 |
| Grant date | Mar 31, 2020 |
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Official abstract text for this publication.
One illustrative system disclosed herein includes a curved device that includes a curved outer housing. The illustrative system also includes a sensor configured to detect a user interaction with the curved device and transmit a sensor signal associated with the user interaction. The illustrative system additionally includes a processor in communication with the sensor, the processor configured to: receive the sensor signal from the sensor; determine a user interaction based on the sensor signal, determine a first haptic effect based at least in part on the user interaction, and transmit a haptic signal associated with the first haptic effect. The illustrative system also includes a haptic output device configured to receive the haptic signal and output the first haptic effect.
Opening claim text (preview).
What is claimed: 1. A computing device, comprising: a touch-screen display having a curvature; a processor in communication with the touch-screen display; and a memory on which program code executable by the processor are stored to cause the processor to: detect an interaction at a location on the curvature of the touch-screen display based on a sensor signal from the touch-screen display; after detecting the interaction at the location on the curvature, determine an angle or a slope of the curvature at the location of the interaction; determine a haptic effect based at least in part on the angle or the slope of the curvature at the location of the interaction; and transmit a haptic signal configured to cause a haptic output device to output the haptic effect. 2. The computing device of claim 1 , wherein the curvature is one of at least two curvatures defined in the touch-screen display. 3. The computing device of claim 1 , wherein the computing device is a smartphone, a tablet, an e-reader, a gamepad, a portable gaming console, or a remote control. 4. The computing device of claim 1 , wherein the curvature is permanently defined in the touch-screen display. 5. The computing device of claim 1 , wherein the curvature defined in the touch-screen display is a first curvature, and wherein the computing device has an outer housing defining a second curvature. 6. The computing device of claim 1 , further comprising a sensor configured to detect rolling of the computing device on a surface, wherein the haptic effect is a first haptic effect, and wherein the memory further includes instructions executable by the processor to cause the processor to: determine a second haptic effect based on detecting rolling of the computing device on the surface via the sensor; and transmit a signal configured to cause the second haptic effect to be output by the haptic output device. 7. The computing device of claim 1 , wherein the computing device comprises the haptic output device, the haptic effect comprises a plurality of haptic effects configured to be output by multiple devices in a predetermined order, and the memory further includes instructions executable by the processor to cause the processor to: transmit the haptic signal to the haptic output device of the computing device to generate a first haptic effect in the plurality of haptic effects; and transmit a signal to a remote wearable device configured to cause the remote wearable device to output a second haptic effect in the plurality of haptic effects. 8. The computing device of claim 1 , wherein the haptic effect is configured to cause the computing device to roll in a predetermined direction along a surface. 9. The computing device of claim 1 , wherein the haptic effect is configured to resist or stop rolling of the computing device along a surface. 10. A method comprising: detecting, by a computing device, an interaction at a location on a curvature of a touch-screen display based on a sensor signal from the touch-screen display; after detecting the interaction at the location on the curvature, determining, by the computing device, an angle or a slope of the curvature at the location of the interaction; determining, by the computing device, a haptic effect based at least in part on the angle or the slope of the curvature at the location of the interaction; and transmitting, by the computing device, a haptic signal configured to cause a haptic output device to output the haptic effect. 11. The method of claim 10 , wherein the curvature is one of at least two curvatures defined in the touch-screen display. 12. The method of claim 10 , wherein the computing device is a smartphone, a tablet, an e-reader, a gamepad, a portable gaming console, or a remote control. 13. The method of claim 10 , wherein the curvature is permanently defined in the touch-screen display. 14. The method of claim 10 , wherein the curvature defined in the touch-screen display is a first curvature, and wherein the computing device has an outer housing defining a second curvature. 15. The method of claim 10 , wherein the computing device comprises the haptic output device, and wherein the haptic effect comprises a plurality of haptic effects configured to be output by multiple devices in a predetermined order, and further comprising: transmitting the haptic signal to the haptic output device of the computing device to generate a first haptic effect in the plurality of haptic effects; and transmitting a signal to a remote wearable device configured to cause the remote wearable device to output a second haptic effect in the plurality of haptic effects. 16. A non-transitory computer-readable medium comprising program code that is executable by a processor of a computing device to cause the processor to: detect an interaction at a location on a curvature of a touch-screen display based on a sensor signal from the touch-screen display; after detecting the interaction at the location on the curvature, determine an angle or a slope of the curvature at the location of the interaction; determine a haptic effect based at least in part on the angle or the slope of the curvature at the location of the interaction; and transmit a haptic signal configured to cause a haptic output device to output the haptic effect. 17. The non-transitory computer-readable medium of claim 16 , wherein the curvature is one of at least two curvatures defined in the touch-screen display. 18. The non-transitory computer-readable medium of claim 16 , wherein the computing device is a smartphone, a tablet, an e-reader, a gamepad, a portable gaming console, or a remote control. 19. The non-transitory computer-readable medium of claim 16 , wherein the curvature defined in the touch-screen display is a first curvature, and wherein the computing device has an outer housing defining a second curvature. 20. The non-transitory computer-readable medium of claim 16 , wherein the computing device comprises the haptic output device, and wherein the haptic effect comprises a plurality of haptic effects configured to be output by multiple devices in a predetermined order, and further comprising program code that is executable by the processor to cause the processor to: transmit the haptic signal to the haptic output device of the computing device to generate a first haptic effect in the plurality of haptic effects; and transmit a signal to a remote wearable device configured to cause the remote wearable device to output a second haptic effect in the plurality of haptic effects.
using a touch-screen or digitiser, e.g. input of commands through traced gestures · CPC title
Sensing arrangement for detection of housing movement or orientation, e.g. for controlling scrolling or cursor movement on the display of an handheld computer · CPC title
Details related to the display arrangement, including those related to the mounting of the display in the housing · CPC title
Input arrangements with force or tactile feedback as computer generated output to the user · CPC title
the I/O peripheral being a single or a set of motion sensors for pointer control or gesture input obtained by sensing movements of the portable computer · CPC title
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