Electronic gaming machine and method for holding designated symbols during a wagering game and incrementally increasing a multiplier
US-2024412596-A1 · Dec 12, 2024 · US
US10535220B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10535220-B2 |
| Application number | US-201715431736-A |
| Country | US |
| Kind code | B2 |
| Filing date | Feb 13, 2017 |
| Priority date | May 20, 2009 |
| Publication date | Jan 14, 2020 |
| Grant date | Jan 14, 2020 |
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Various embodiments concern a method for facilitating a gaming activity having specialty functionality comprising providing a grid formed by a plurality of elements and marking elements of the plurality with markings selected from a plurality of marking-types, the plurality of marking-types including a feature marking-type. A plurality of feature indicators can be positioned in the grid. Then, for each element of the plurality that is marked with the feature marking-type and positionally associated with a feature indicator of the plurality, the feature marking-type can be re-marked to a respective element of the plurality that is adjacent to the element marked with the feature marking-type and positionally associated with the feature indicator. An outcome can then be determined based on one or more combinations of the markings.
Opening claim text (preview).
The invention claimed is: 1. A gaming device comprising: a video display device having a grid including a plurality of elements and a feature indicator positioned between adjacent grid elements; a player interface; a wager input device structured to receive physical items associated with a currency value; a memory configured to store a credit amount and store data related to a plurality of spinning reels each having a plurality of symbols; and a processor operable to: receive a signal from the wager input device indicating receipt of a physical item associated with a currency value, increase the credit amount stored in the memory based on the currency value of the received physical item, initiate a game on the display in response to receiving signal indicating a wager amount, where the wager amount is deducted from the credit amount stored in the memory, mark each of the plurality of elements on the display by moving the spinning reels through the grid and stopping the plurality of spinning reels to display symbols from the spinning reels in each of the elements of the grid, determine if a feature marker is associated with one or more of the plurality of elements, re-mark elements that are positionally related to a feature indicator when a correspondingly positioned element relative to the feature indicator is associated with a feature marker, and determine an outcome based on one or more combinations of the markings. 2. The gaming device of claim 1 , where a feature marker is associated with an element when the element is marked with a wild symbol. 3. The gaming device of claim 1 , where a feature marker is associated with an element when the element is in a group of adjacent similar elements. 4. The gaming device of claim 3 , where a feature marker is associated with all of the elements of a group of elements when each element within the group of elements is adjacent to at least one other element in the group of elements. 5. The gaming device of claim 4 , where the group of elements are the elements in a first column of the grid. 6. The gaming device of claim 5 , where the remarked elements are elements in a second column of the grid that is positionally related via the feature indicator to the elements in the first column of the grid. 7. The gaming device of claim 1 , where the feature indicator is positioned between adjacent grid elements prior to stopping the plurality of spinning reels to display symbols from the spinning reels in each of the elements of the grid. 8. The gaming device of claim 1 , where the processor is further operable to re-mark elements a second time when the re-marked elements are adjacent to two indicated elements with feature indicators positioned between the re-marked elements and each of the indicated elements. 9. The gaming device of claim 1 , where re-marked elements that were associated with a feature indicator prior to being re-marked, are further associated with a multiplier value. 10. The gaming device of claim 1 , where re-marked elements are associated with both an original marking prior to being re-marked, and a new marking associated with the re-marking. 11. The gaming device of claim 1 , where re-marking elements that are positionally related to a feature indicator when a correspondingly positioned element relative to the feature indicator is associated with a feature marker includes: copying the marking of the element with the feature marker; and replacing the marking of the re-marked elements with the copied marking. 12. The gaming device of claim 1 , where re-marking elements that are positionally related to a feature indicator when a correspondingly positioned element relative to the feature indicator is associated with a feature marker includes: moving the marking of the element with the feature marker to the re-marked elements; and determining a new marking for the element from which the moved marking originated. 13. The gaming device of claim 12 , where new marking for the element from which the moved marking originated is determined at random. 14. The gaming device of claim 12 , where new marking for the element from which the moved marking originated is determined by nudging the symbols of an associated spinning reel down one grid position. 15. The gaming device of claim 1 , wherein the feature indicator is associated with a directional notation. 16. A gaming device comprising: a video display device having a grid including a plurality of elements and a feature indicator positioned between adjacent grid elements; a player interface; a wager input device structured to receive physical items associated with a currency value; a memory configured to store a credit amount and store data related to a plurality of spinning reels each having a plurality of symbols; and a processor operable to: receive a signal from the wager input device indicating receipt of a physical item associated with a currency value, increase the credit amount stored in the memory based on the currency value of the received physical item, initiate a game on the display in response to receiving signal indicating a wager amount, where the wager amount is deducted from the credit amount stored in the memory, mark each of the plurality of elements on the display by moving the spinning reels through the grid and stopping the plurality of spinning reels to display symbols from the spinning reels in each of the elements of the grid, evaluate the grid of elements after stopping the spinning reels for combinations of markings associated with awards to determine a first prize, determine if a feature marker is associated with one or more of the plurality of elements, re-mark elements that are positionally related to a feature indicator when a correspondingly positioned element relative to the feature indicator is associated with a feature marker, evaluate the grid of elements after re-marking the elements for combinations of markings associated with awards to determine a second prize, and increase the credit amount stored in the memory based on the first prize and the second prize. 17. The gaming device of claim 16 , where a feature marker is associated with an element when the element is marked with a wild symbol. 18. A gaming device comprising: a video display device having a grid including a plurality of elements and a feature indicator positioned on grid lines of the grid that delineate the elements of the grid; a player interface; a wager input device structured to receive physical items associated with a currency value; a memory configured to store a credit amount and store data related to a plurality of spinning reels each having a plurality of symbols; and a processor operable to: receive a signal from the wager input device indicating receipt of a physical item associated with a currency value, increase the credit amount stored in the memory based on the currency value of the received physical item, initiate a game on the display in response to receiving signal indicating a wager amount, where the wager amount is deducted from the credit amount stored in the memory, mark each of the plurality of elements on the display by moving the spinning reels through the grid and stopping the plurality of spinning reels to display symbols from the spinning reels in each of the elements of the grid, determine if a feature marker is associated with one or more of the plurality of elements, re-mark elements that are positionally related to a feature indicator when a correspondingly positioned element r
Influencing the position of stopped moving members to achieve a winning arrangement, e.g. nudging, shuffling, holding · CPC title
depending on the stopping of moving members {in a mechanical slot machine}, e.g. "fruit" machines · CPC title
Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes · CPC title
Input means, e.g. buttons, touch screen · CPC title
Details of moving display elements, e.g. spinning reels, tumbling members · CPC title
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