Game with hand motion control

US10459518B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10459518-B2
Application numberUS-201615131991-A
CountryUS
Kind codeB2
Filing dateApr 18, 2016
Priority dateMay 29, 2007
Publication dateOct 29, 2019
Grant dateOct 29, 2019

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  1. Title

    What the patent document calls the invention.

  2. Abstract

    A short plain-language summary of the technical disclosure.

  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

    Technology tags used to group this patent with similar filings.

  7. Citations and related patents

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Abstract

Official abstract text for this publication.

In various embodiments, the motion of a wristband is used to control games.

First claim

Opening claim text (preview).

What is claimed is: 1. A method for controlling an apparatus affixed in the form of a loop to an arm of to a human player, the human-mounted apparatus having a power source, a motion sensor, an electromagnetic receiver/transmitter, at least one of an audio speaker and/or a haptics transducer, and a processor, all conjoined for consolidated unitary motion with the arm of the human player on which the apparatus is affixed, the method comprising: by the processor, directing the electromagnetic transmitter to transmit to a gaming device a signal that encodes an identifier that is unique to the apparatus, wherein reception of the signal by the gaming device causes the gaming device to display a message to a person; responsive to a confirmation action by the person at the gaming device, by the processor, configuring the apparatus to control games at the gaming device through a transmission of game control signals to the gaining device, wherein the gaming device is operable to receive game control signals from a plurality of devices, and wherein the configuring of the apparatus causes the gaming device to only react to game control signals received from the apparatus; by the processor, receiving a signal from the motion sensor, wherein the signal indicates at least one motion of the apparatus; by the processor, transforming the received motion sensor signal to a command to control activity of a game, the game being provided to the human player on the gaming device; by the processor, directing the electromagnetic transmitter to transmit the command to the gaming device; by the processor, receiving from the electromagnetic receiver instructions that have been received wirelessly by the electromagnetic receiver from the gaming device; and responsive to the instructions, by the processor, driving the audio speaker and/or haptics transducer to provide information to the human player. 2. The method of claim 1 , wherein the apparatus further includes a switch attached to the apparatus, in which the switch has two stable positions, and wherein the method further comprises: by the processor, detecting the position of the switch and directing the electromagnetic transmitter to transmit signals only if the switch is in a first of the two stable positions. 3. The method of claim 1 , wherein the apparatus comprises at least one of a wristwatch and a wristband. 4. The method of claim 1 , wherein the apparatus comprises a wristwatch. 5. The method of claim 1 , wherein the apparatus comprises a wristband. 6. A human-mounted apparatus having a power source, a motion sensor, an electromagnetic receiver/transmitter, at least one of an audio speaker and/or a haptics transducer, and a processor, all conjoined for consolidated unitary motion with the arm of the human player on which the apparatus is affixed, the apparatus comprising a processor to execute instructions to: direct the electromagnetic transmitter to transmit to a gaming device a signal that encodes an identifier that is unique to the apparatus, wherein reception of the signal by the gaming device causes the gaming device to display a message to a person; responsive to a confirmation action by the person at the gaming device, configure the apparatus to control games at the gaming device through a transmission of game control signals to the gaming device, wherein the gaming device is operable to receive game control signals from a plurality of devices, and wherein the configuring of the apparatus causes the gaming device to only react to game control signals received from the apparatus; receive a signal from the motion sensor, wherein the signal indicates at least one motion of the apparatus; transform the received motion sensor signal to a command to control activity of a game, the game being provided to the human player on the gaming device; direct the electromagnetic transmitter to transmit the command to the gaming device; receive from the electromagnetic receiver instructions that have been received wirelessly by the electromagnetic receiver from the gaming device; and responsive to the instructions, drive the audio speaker and/or haptics transducer to provide information to the human player. 7. The apparatus of claim 6 , wherein the apparatus further includes a switch attached to the apparatus, in which the switch has two stable positions, and wherein the processor further to: detect the position of the switch and directing the electromagnetic transmitter to transmit signals only if the switch is in a first of the two stable positions. 8. The apparatus of claim 6 , wherein the apparatus comprises at least one of a wristwatch and a wristband. 9. The apparatus of claim 6 , wherein the apparatus comprises a wristwatch. 10. The apparatus of claim 6 , wherein the apparatus comprises a wristband.

Assignees

Inventors

Classifications

  • for mapping control signals received from the input arrangement into game commands · CPC title

  • Input means, e.g. buttons, touch screen · CPC title

  • the platform being a handheld device · CPC title

  • using visible light · CPC title

  • for games, toys, sports, or amusements · CPC title

Patent family

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Frequently asked questions

Answers are generated from the same data shown on this page.

What does patent US10459518B2 cover?
In various embodiments, the motion of a wristband is used to control games.
Who is the assignee on this patent?
Cfph Llc
What technology area does this patent fall under?
Primary CPC classification G06F3/011. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Oct 29 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 1 related publication on this page (citations in our corpus or others sharing the same primary CPC).