System for haptically representing sensor input
US-2017052594-A1 · Feb 23, 2017 · US
US10440488B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10440488-B2 |
| Application number | US-201615193201-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jun 27, 2016 |
| Priority date | Jun 27, 2016 |
| Publication date | Oct 8, 2019 |
| Grant date | Oct 8, 2019 |
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Embodiments for manipulating an audio environment by a processor. A noncalibrative stimulus is detected in the audio environment. In response to the detected noncalibrative stimulus, a component in the audio environment is caused to modify an audio characteristic in order to change a physical property of sound generated in the audio environment.
Opening claim text (preview).
The invention claimed is: 1. A method for manipulating an audio environment by a processor, comprising: detecting a noncalibrative stimulus in the audio environment using a camera or sonar-based device to determine the noncalibrative stimulus is within a predetermined proximity to a component in the audio environment, the predetermined proximity being set and adjusted by the processor; wherein determining the noncalibrative stimulus is within a predetermined proximity to the component in the audio environment comprises detecting that a particular individual has entered the audio environment, the particular individual having previously stored predetermined sound settings associated with individual preferences of the particular individual; and wherein the particular individual is identified using facial recognition technology or an acoustic signature of the particular individual; and in response to the detected noncalibrative stimulus, causing the component in the audio environment to modify an audio characteristic corresponding to the predetermined sound settings in order to change a physical property of sound generated in the audio environment; wherein causing the component in the audio environment to modify the audio characteristic further includes causing a surface cone of the component comprising a loudspeaker to deform in the audio environment without physical manipulation of the surface cone by a user such as to deflect the sound generated by the surface of the component in a predetermined direction according to the deformation. 2. The method of claim 1 , wherein causing the component in the audio environment to modify the audio characteristic further includes causing a modification in an amplitude, a direction, or a phase to change the physical property of sound generated in the audio environment. 3. The method of claim 1 , wherein causing the component in the audio environment to modify the audio characteristic further includes: causing a change in a position of the component to cause the sound to emanate in a differing direction, or causing the component to produce a higher or lower sound pressure level. 4. The method of claim 1 , further including instructing an electromagnetic signal to be sent through an electroactive polymer (EAP) in mechanical communication with the component in the audio environment to cause the component to deform. 5. The method of claim 1 , wherein detecting the noncalibrative stimulus in the audio environment further includes: detecting a noncalibrative acoustical stimulus from a source external to the component, detecting a noncalibrative physical stimulus within the predetermined proximity to the component, receiving acoustical feedback input from the audio environment subsequent to causing the component in the audio environment to modify the audio characteristic, to determine if the modification to the audio characteristic meets a predetermined criteria, or upon detecting the noncalibrative stimulus, providing an alert notification to a user of the detected noncalibrative stimulus within the audio environment. 6. A system for manipulating an audio environment, comprising: a processor, operable to receive input from the audio environment, that: detects a noncalibrative stimulus in the audio environment using a camera or sonar-based device to determine the noncalibrative stimulus is within a predetermined proximity to a component in the audio environment, the predetermined proximity being set and adjusted by the processor; wherein determining the noncalibrative stimulus is within a predetermined proximity to the component in the audio environment comprises detecting that a particular individual has entered the audio environment, the particular individual having previously stored predetermined sound settings associated with individual preferences of the particular individual; and wherein the particular individual is identified using facial recognition technology or an acoustic signature of the particular individual, and in response to the detected noncalibrative stimulus, causes the component in the audio environment to modify an audio characteristic corresponding to the predetermined sound settings in order to change a physical property of sound generated in the audio environment; wherein causing the component in the audio environment to modify the audio characteristic further includes causing a surface cone of the component comprising a loudspeaker to deform in the audio environment without physical manipulation of the surface cone by a user such as to deflect the sound generated by the surface of the component in a predetermined direction according to the deformation. 7. The system of claim 6 , wherein the processor, pursuant to causing the component in the audio environment to modify the audio characteristic, causes a modification in an amplitude, a direction, or a phase to change the physical property of sound generated in the audio environment. 8. The system of claim 6 , wherein the processor, pursuant to causing the component in the audio environment to modify the audio characteristic: causes a change in a position of the component to cause the sound to emanate in a differing direction, or causes the component to produce a higher or lower sound pressure level. 9. The system of claim 6 , wherein the processor instructs an electromagnetic signal to be sent through an electroactive polymer (EAP) in mechanical communication with the component in the audio environment to cause the component to deform. 10. The system of claim 6 , wherein the processor: detects a noncalibrative acoustical stimulus from a source external to the component, detects a noncalibrative physical stimulus within the predetermined proximity to the component, receives acoustical feedback input from the audio environment subsequent to causing the component in the audio environment to modify the audio characteristic, to determine if the modification to the audio characteristic meets a predetermined criteria, or upon detecting the noncalibrative stimulus, provides an alert notification to a user of the detected noncalibrative stimulus within the audio environment. 11. A computer program product for manipulating an audio environment by a processor, the computer program product comprising a non-transitory computer-readable storage medium having computer-readable program code portions stored therein, the computer-readable program code portions comprising: an executable portion that detects a noncalibrative stimulus in the audio environment using a camera or sonar-based device to determine the noncalibrative stimulus is within a predetermined proximity to a component in the audio environment, the predetermined proximity being set and adjusted by the processor; wherein determining the noncalibrative stimulus is within a predetermined proximity to the component in the audio environment comprises detecting that a particular individual has entered the audio environment, the particular individual having previously stored predetermined sound settings associated with individual preferences of the particular individual; and wherein the particular individual is identified using facial recognition technology or an acoustic signature of the particular individual; and an executable portion that, in response to the detected noncalibrative stimulus, causes the component in the audio environment to modify an audio characteristic corresponding to the predetermined sound settings in order to change a physical property of sound generated in the audio environment; wherein causing the component in the audio environment to modify the audio characteristic further includes causing a surface cone of the componen
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