Gaming machine with dice shaking unit performing dice shaking motions with varying amplitudes
US-RE46738-E · Feb 27, 2018 · US
US10438450B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10438450-B2 |
| Application number | US-201715848266-A |
| Country | US |
| Kind code | B2 |
| Filing date | Dec 20, 2017 |
| Priority date | Dec 20, 2017 |
| Publication date | Oct 8, 2019 |
| Grant date | Oct 8, 2019 |
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In various embodiments, the present disclosure relates generally to gaming systems and methods providing a live craps game and a plurality of electronic gaming machines that facilitate participation in the live craps game.
Opening claim text (preview).
The invention claimed is: 1. A craps gaming system comprising: a physical craps table monitoring system comprising a video camera configured to capture live video of movements of a pair of dice on a playing surface of a physical craps table; and a craps game state data processing system configured to: receive a video feed from the physical craps table monitoring system, analyze selected frames of the video feed to determine: when the pair of dice are at a holding position on the playing surface of the physical craps table, when the pair of dice are at being moved on the playing surface of the physical craps table toward a player at the physical craps table, when the pair of dice have been picked up by the player at the physical craps table, when the pair of dice have been rolled by the player at the physical craps table, if the roll of the pair of dice is a valid roll, and the numbers shown on the pair of dice, and create certain various game state data corresponding to: the pair of dice being at the holding position on the playing surface of the physical craps table, the pair of dice being moved on the playing surface of the physical craps table toward the player at the physical craps table or the pair of dice having been picked up by the player at the physical craps table, the pair of dice having been rolled by the player at the physical craps table, the roll of the pair of dice being a valid roll, and the numbers on the pair of dice, and send the various game state data to a plurality of remote electronic gaming machines to enable each of the remote electronic gaming machines to: enable player wagering at the remote electronic gaming machine responsive to the received game state data indicating that the pair of dice are at the holding position on the playing surface of the physical craps table, disable player wagering at the electronic remote gaming machine responsive to the game state data indicating that the pair of dice have been picked up by the player at the physical craps table, and determine any payouts to the player based on wagers made by the player and responsive to the game state data indicating that the roll of the pair of dice is valid roll, and the numbers on the pair of dice. 2. The craps gaming system of claim 1 , further comprising a dealer station positioned adjacent to the physical craps table and configured to communicate with the craps game state data processing system. 3. The craps gaming system of claim 1 , further configured to disassociate the electronic gaming machines from the physical craps table and to re-associate the electronic gaming machines with a random number generator. 4. The craps gaming system of claim 1 , further configured to disassociate the electronic gaming machines from the physical craps table and to re-associate the electronic gaming machines with a mechanical dice rolling machine. 5. The craps gaming system of claim 1 , further configured to provide the electronic gaming machines a replay of stored video of a prior roll of a pair of dice. 6. The craps gaming system of claim 1 , further comprising a dealer station configured to enable a dealer to make an input corresponding to numbers shown the dice after a roll of the pair of dice by the dealer. 7. The craps gaming system of claim 1 , wherein at least one of the electronic gaming devices is a mobile device. 8. The craps gaming system of claim 7 , wherein the mobile device is configured to enable non-monetary wagers on plays at the physical craps table. 9. The craps gaming system of claim 1 , wherein the craps game state data processing system is further configured to provide alternative game state data to the electronic gaming machines when no players are at the physical craps table. 10. A method of operating a craps gaming system, said method comprising: causing a physical craps table monitoring system comprising at least one video camera to capture live video of movements of a pair of dice on a playing surface of a physical craps table; and causing a craps game state data processing system to: receive a video feed from the physical craps table monitoring system, analyze selected frames of the video feed to determine: when the pair of dice are at a holding position on the playing surface of the physical craps table, when the pair of dice are at being moved on the playing surface of the physical craps table toward a player at the physical craps table, when the pair of dice having been picked up by the player at the physical craps table, when the pair of dice have been rolled by the player at the physical craps table, if the roll of the pair of dice is a valid roll, and the numbers on the pair of dice, and create various game state data corresponding to: the pair of dice being at the holding position on the playing surface of the physical craps table, the pair of dice being moved on the playing surface of the physical craps table toward the player at the physical craps table, the pair of dice having been picked up by the player at the physical craps table, the pair of dice having been rolled by the player at the physical craps table, the roll of the pair of dice being a valid roll, and the numbers shown on the pair of dice, and send certain of the various game state data to a plurality of remote electronic gaming machines to enable each of the remote electronic gaming machines to: enable player wagering at the remote electronic gaming machine responsive to the received game state data indicating that the pair of dice are at the holding position on the playing surface of the physical craps table, disable player wagering at the remote electronic gaming machine responsive to the game state data indicating that the pair of dice have been picked up by the player at the physical craps table, and determine any payouts to the player based on wagers made by the player and responsive to the game state data indicating that the roll of the pair of dice is valid roll, and the numbers on the pair of dice. 11. The method of claim 10 , further comprising causing a dealer station positioned adjacent to the physical craps table to communicate with the craps game state data processing system. 12. The method of claim 11 , further comprising causing the dealer station to receive one or more dealer inputs regarding the positions of the pair of dice on the playing surface of the physical craps table. 13. The method of claim 11 , further comprising causing the dealer station to receive one or more dealer inputs confirming the positions of the pair of dice on the playing surface of the physical craps table. 14. The method of claim 11 , further comprising causing the dealer station to receive one or more dealer inputs of the numbers shown on the pair of dice on the playing surface of the physical craps table after the roll of the pair of dice. 15. The method of claim 11 , further comprising causing the dealer station to receive one or more dealer inputs confirming the numbers shown on the pair of dice on the playing surface of the physical craps table after the roll of the pair of dice. 16. The method of claim 11 , further comprising causing the dealer station to receive one or more dealer inputs regarding the roll of the dice being an invalid roll. 17. The method of claim 11 , further comprising causing the dealer station to receive one or more dealer inputs regarding an opening of a player position at the physical craps table. 18. The method of claim 10 , further comprising causing the craps game state data processing s
Player sensing means, e.g. presence detection, biometrics · CPC title
Casino tables, e.g. tables having integrated screens, chip detection means · CPC title
Type of games · CPC title
Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes · CPC title
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