Location Based Restrictions On Networked Gaming
US-2024185688-A1 · Jun 6, 2024 · US
US10427030B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10427030-B2 |
| Application number | US-201313925322-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jun 24, 2013 |
| Priority date | Sep 22, 2006 |
| Publication date | Oct 1, 2019 |
| Grant date | Oct 1, 2019 |
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Official abstract text for this publication.
A roulette table allows players to make customized betting selections and customize the layout of the betting options that appear on the player station of the roulette table. In particularly contemplated embodiments, players may add, delete, or modify the appearance of betting options through a user interface so that the players may more readily indicate desired wagers. This functionality may not only speed up game play, but also make the betting layout more intuitive for each user resulting in increased attendance of roulette games.
Opening claim text (preview).
What is claimed is: 1. A gaming system comprising: a housing; a display device supported by the housing; a plurality of input devices supported by the housing, the plurality of input devices comprising: an acceptor of a first physical item associated with a first monetary value, a validator configured to identify the first physical item, and a cashout device configured to receive an input to cause an initiation of a payout associated with a player credit balance; a processor; and a memory device that stores a plurality of instructions which, when executed by the processor, cause the processor to: cause, via the display device, a display of the player credit balance; cause, via the display device, a display of a first betting layout comprising a first plurality of different bet options that are each player selectable via one of the input devices for a play of a game; receive, via one of the input devices, an input from a player, said received input identifying a player selected one of the displayed first plurality of bet options to delete; store data representing a second different betting layout in the memory device, the second different betting layout comprising a second plurality of different bet options that are each player selectable via one of the input devices for the play of the game, said second plurality of bet options comprising the first plurality of different bet options except for the bet option the player selected to delete; use the stored data to display, via the display device, the second different betting layout; receive, via one of the input devices, an input from the player, said received input selecting one of the second plurality of bet options for the play of the game; cause, via the display device, a display of a video representation of the play of the game received by the gaming system via a data network; and responsive to the bet option selected by the player being a winning outcome based on the play of the game, increasing the player credit balance. 2. The gaming system of claim 1 , which is configured to communicate with a portable computing device. 3. The gaming system of claim 1 , wherein the play of the game comprises a roulette wheel. 4. The gaming system of claim 3 , wherein the roulette wheel comprises a video roulette wheel. 5. The gaming system of claim 3 , wherein the roulette wheel comprises a physical roulette wheel. 6. A gaming system comprising: a housing; a display device supported by the housing; a plurality of input devices supported by the housing, the plurality of input devices comprising: an acceptor of a first physical item associated with a first monetary value, a validator configured to identify the first physical item, and a cashout device configured to receive an input to cause an initiation of a payout associated with a player credit balance; a processor; and a memory device that stores a plurality of instructions which, when executed by the processor, cause the processor to: display, via the display device, a first betting layout comprising a plurality of different bet options displayed in a first order and that are each player selectable via one of the input devices for a play of a game; receive, via one of the input devices, an input from a player, said received input being associated with a second different order in which the plurality of different bet options of the first betting layout are displayed by the display device; store data representing a second different betting layout in the memory device based on the second different order; use the stored data to rearrange, via the display device, the first betting layout to form and display the second different betting layout based on the second different order; receive, via one of the input devices, an input from the player, said received input selecting one of the plurality of different bet options for the play of the game; cause, via the display device, a display of a video representation of the play of the game received by the gaming system via a data network; and responsive to the bet option selected by the player being a winning outcome based on the play of the game, increasing the player credit balance. 7. The gaming system of claim 6 , which is configured to communicate with a portable computing device. 8. The gaming system of claim 6 , wherein the play of the game comprises a roulette wheel. 9. The gaming system of claim 8 , wherein the roulette wheel comprises a video roulette wheel. 10. The gaming system of claim 8 , wherein the roulette wheel comprises a physical roulette wheel. 11. A gaming system comprising: a housing; a display device supported by the housing; a plurality of input devices supported by the housing, the plurality of input devices comprising: an acceptor of a first physical item associated with a first monetary value, a validator configured to identify the first physical item, and a cashout device configured to receive an input to cause an initiation of a payout associated with a player credit balance; a processor; and a memory device that stores a plurality of instructions which, when executed by the processor, cause the processor to: display, via the display device, a first betting layout comprising bet indicia representing standard bet options comprising a first plurality of different bet options that are each player selectable via one of the input devices for a play of a game; receive, via one of the input devices, an input from a player, said received input indicating a nonstandard bet option to be added to the first plurality of different bet options; store data representing a second different betting layout in the memory device, the second different betting layout comprising an addition of the nonstandard bet option to the first plurality of different bet options of the first betting layout; use the stored data to display, via the display device, the second different betting layout comprising bet indicia representing the first plurality of different bet options that are each player selectable via one of the input devices for the play of the game and the nonstandard bet option that is player selectable via one of the input devices for the play of the game; receive, via one of the input devices, an input from the player, said received input selecting one of the first plurality of different bet options or the nonstandard bet option for the play of the game; cause, via the display device, a display of a video representation of the play of the game received by the gaming system via a data network; and responsive to the bet option selected by the player being a winning outcome based on the play of the game, increasing the player credit balance. 12. A gaming system comprising: a housing; a display device supported by the housing; a plurality of input devices supported by the housing, the plurality of input devices comprising: an acceptor of a first physical item associated with a first monetary value, a validator configured to identify the first physical item, and a cashout device configured to receive an input to cause an initiation of a payout associated with a player credit balance; a processor; and a memory device that stores a plurality of instructions which, when executed by the processor, cause the processor to: receive, via one of the input devices, an input from a player, said received input corresponding to a combination bet option comprising a plurality of different bet options that are each player selectable via one of the input devices for a play of a game; store data representing the combination bet option in the memory device; use the stored dat
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