Safe illumination for computerized facial recognition

US10346674B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10346674-B2
Application numberUS-201514930654-A
CountryUS
Kind codeB2
Filing dateNov 2, 2015
Priority dateNov 30, 2010
Publication dateJul 9, 2019
Grant dateJul 9, 2019

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

In an embodiment, a method is provided. The method includes setting an IR (infrared) level to a first predetermined level. The method also includes reading an image and determining if a face is detected. If a face is not detected, the method sets the IR level to zero and waits a first predetermined amount of time. The method further includes repeating the setting the IR level to the first predetermined level and the reading an image. The method also includes determining a face is detected. The method further includes setting the IR level to a second predetermined level. The method also includes reading an image and determining if a face is recognized. The method may further include setting the IR level to zero and waiting a second predetermined amount of time. The method may also include setting the IR level to the first predetermined level, reading an image and determining if a face is detected.

First claim

Opening claim text (preview).

What is claimed is: 1. An electronic gaming machine comprising: a cabinet housing; an infrared image acquiring device and an infrared light source coupled to the cabinet housing; a processor coupled to each of the infrared image acquiring device and the infrared light source; and a facial detection module and a facial recognition module, each operated by the processor in conjunction with the infrared image acquiring device and the infrared light source to recursively: turn off the infrared light source for a first predetermined amount of time; set an output level of the infrared light source to a first predetermined level; read a first image via the infrared image acquiring device; determine via the facial detection module if a face is detected in the first image; in response to detection of a face: set the output level of the infrared light source to a second predetermined level; read a second image via the infrared image acquiring device; and determine via the facial recognition module if a face is recognized in the second image. 2. The electronic gaming machine of claim 1 , wherein the infrared light source comprises at least one light-emitting diode. 3. The electronic gaming machine of claim 1 , wherein the first predetermined level represents an illumination level required to perform a successful facial detection. 4. The electronic gaming machine of claim 1 , wherein the second predetermined level represents an illumination level required to perform a successful facial recognition. 5. The electronic gaming machine of claim 1 , wherein the first predetermined level is greater than zero and less than the second predetermined level. 6. The electronic gaming machine of claim 1 , wherein, in response to recognition of a face, the processor further recursively: turns off the infrared light source for a second predetermined amount of time; sets the output level of the infrared light source to the first predetermined level; reads a third image via the infrared image acquiring device; and determines via the facial detection module if a face is still detected in the third image; until a face is not detected in the third image. 7. The electronic gaming machine of claim 6 , wherein the second predetermined amount of time is less than the first predetermined amount of time. 8. The electronic gaming machine of claim 6 , wherein the processor further periodically: sets the output level of the infrared light source to the second predetermined level; reads a fourth image via the infrared image acquiring device; and determines via the facial recognition module if a face detected in the fourth image matches the face detected in the second image. 9. The electronic gaming machine of claim 1 , wherein at least one of the first predetermined amount of time or the second predetermined amount of time is randomly determined by the processor. 10. The electronic gaming machine of claim 1 , wherein at least one of the first predetermined level or the second predetermined level is established via a calibration process. 11. A method of safely identifying a player of an electronic gaming machine, the electronic gaming machine comprising a cabinet housing, an infrared image acquiring device and an infrared light source each coupled to the cabinet housing and coupled to a processor, and a facial detection module and a facial recognition module, each operated by the processor in conjunction with the infrared image acquiring device and the infrared light source, the method comprising: recursively: turning off the infrared light source for a first predetermined amount of time; setting an output level of the infrared light source to a first predetermined level; reading a first image via the infrared image acquiring device; determining via the facial detection module if a face is detected in the first image; in response to detection of a face: setting the output level of the infrared light source to a second predetermined level; reading a second image via the infrared image acquiring device; and determining via the facial recognition module if a face is recognized in the second image. 12. The method of claim 11 , wherein the infrared light source comprises at least one light-emitting diode. 13. The method of claim 11 , wherein the first predetermined level represents an illumination level required to perform a successful facial detection. 14. The method of claim 11 , wherein the second predetermined level represents an illumination level required to perform a successful facial recognition. 15. The method of claim 11 , wherein the first predetermined level is greater than zero and less than the second predetermined level. 16. The method of claim 11 , wherein, in response to recognition of a face, further recursively: turning off the infrared light source for a second predetermined amount of time; setting the output level of the infrared light source to the first predetermined level; reading a third image via the infrared image acquiring device; and determining via the facial detection module if a face is still detected in the third image; until a face is not detected in the third image. 17. The method of claim 16 , wherein the second predetermined amount of time is less than the first predetermined amount of time. 18. The method of claim 16 , wherein the processor further periodically: sets the output level of the infrared light source to the second predetermined level; reads a fourth image via the infrared image acquiring device; and determines via the facial recognition module if any face detected in the fourth image matches the face detected in the second image. 19. The method of claim 11 , wherein at least one of the first predetermined amount of time or the second predetermined amount of time is randomly determined by the processor. 20. The method of claim 11 , wherein at least one of the first predetermined level or the second predetermined level is established via a calibration process.

Assignees

Inventors

Classifications

  • Classification, e.g. identification · CPC title

  • G06V40/166Primary

    using acquisition arrangements · CPC title

  • Housings · CPC title

  • Control of illumination · CPC title

  • Eye tracking input arrangements (G06F3/015 takes precedence) · CPC title

Patent family

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Frequently asked questions

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What does patent US10346674B2 cover?
In an embodiment, a method is provided. The method includes setting an IR (infrared) level to a first predetermined level. The method also includes reading an image and determining if a face is detected. If a face is not detected, the method sets the IR level to zero and waits a first predetermined amount of time. The method further includes repeating the setting the IR level to the first prede…
Who is the assignee on this patent?
Bally Gaming Inc
What technology area does this patent fall under?
Primary CPC classification G06V40/166. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Jul 09 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).