Social media lottery game with player profile wagering selections

US10339764B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10339764-B2
Application numberUS-201615228094-A
CountryUS
Kind codeB2
Filing dateAug 4, 2016
Priority dateSep 26, 2012
Publication dateJul 2, 2019
Grant dateJul 2, 2019

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

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The present invention combines aspects of social media with traditional lottery games. In one aspect, the present invention provides a lottery game for drawing-based and instant-based games, where the numbers or icons that are traditionally used are replaced by player profiles.

First claim

Opening claim text (preview).

The invention claimed is: 1. A method, comprising: causing at least one processor to execute a plurality of instructions stored in at least one memory device to: establish a pool of available profile icons, wherein the pool comprises a plurality of profile icon pool entries received from players; randomly select a first subset of the pool for displaying on a user interface of a player computing device as player-selectable profile icons; execute a first game by comparing a player-selected subset of the first subset with a randomly selected game subset of the first subset, wherein the player-selected subset of the first subset is received via the user interface; randomly select a second subset of the pool for displaying on the user interface as player-selectable profile icons; and execute a second game by comparing a player-selected subset of the second subset with a randomly selected game subset of the second subset, wherein the player-selected subset of the second subset is received via the user interface. 2. The method of claim 1 wherein the first and second games are executed by conducting a drawing of the respective game subsets. 3. The method of claim 1 wherein the first and second game subsets do not contain the same selectable profile icons. 4. The method of claim 1 further comprising replacing the first subset of the pool into the pool prior to randomly selecting the second subset of the pool. 5. The method of claim 1 wherein each of the available profile icons in the pool corresponds to a respective player, and further comprising issuing a prize to each player represented by the profile icons in the randomly selected first subset. 6. The method of claim 1 further comprising receiving an indication via the user interface of a desired profile icon to be highlighted for potential selection from within the first or second subsets. 7. A method, comprising: causing at least one processor to execute a plurality of instructions stored in at least one memory device to: establish a pool of available profile icons, wherein each of the available profile icons in the pool corresponds to a respective player; randomly select a first subset of the pool for displaying on a user interface of a player computing device as player-selectable profile icons; execute a first game by comparing a player-selected subset of the first subset with a randomly selected game subset of the first subset, wherein the player-selected subset of the first subset is received via the user interface; randomly select a second subset of the pool for displaying on the user interface of the player computing device as player-selectable profile icons; execute a second game by comparing a player-selected subset of the second subset with a randomly selected game subset of the second subset, wherein the player-selected subset of the second subset is received via the user interface; and issue a prize to each respective player represented by the profile icons in the randomly selected first subset. 8. The method of claim 7 wherein the first and second games are executed by conducting a drawing of the respective game subsets. 9. The method of claim 7 wherein the first and second game subsets do not contain the same selectable profile icons. 10. The method of claim 7 further comprising replacing the first subset of the pool into the pool prior to randomly selecting the second subset of the pool. 11. The method of claim 7 further comprising receiving via the user interface an indication of a desired profile icon to be highlighted for potential selection by the player from within the first or second subsets. 12. A remote system, comprising: a processor; and a memory storing instructions that, when executed by the processor, cause the processor to perform operations comprising: receiving a plurality of profile icon pool entries from computing devices in establishing a pool of available profile icons, wherein each of the available profile icons in the pool corresponds to a respective player; randomly selecting a first subset of the pool for displaying on a user interface of a player computing device as player-selectable profile icons; executing a first game by comparing a player-selected subset of the first subset with a randomly selected game subset of the first subset, wherein the player-selected subset of the first subset is received via the user interface; and issuing a prize to each respective player represented by the profile icons in the randomly selected first subset. 13. The system of claim 12 , wherein the instructions, when executed by the processor, further cause the processor to perform operations comprising: randomly selecting a second subset of the pool for displaying on the user interface of the player computing device as player-selectable profile icons; and executing a second game by comparing a player-selected subset of the second subset with a randomly selected game subset of the second subset, wherein the player-selected subset of the second subset is received via the user interface. 14. The system of claim 13 wherein the first and second game subsets do not contain the same selectable profile icons. 15. The system of claim 13 further comprising replacing the first subset of the pool into the pool prior to randomly selecting the second subset of the pool. 16. The system of claim 13 further comprising receiving via the user interface an indication of a desired profile icon to be highlighted for potential selection from within the first or second subsets.

Assignees

Inventors

Classifications

  • Input means, e.g. buttons, touch screen · CPC title

  • Data transfer within a gaming system, e.g. data sent between gaming machines and users · CPC title

  • Games involving multiple players · CPC title

  • Game play aspects of gaming systems · CPC title

  • Incentive, loyalty and/or promotion schemes, e.g. comps, gaming associated with a purchase, gaming funded by advertisements · CPC title

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Frequently asked questions

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What does patent US10339764B2 cover?
The present invention combines aspects of social media with traditional lottery games. In one aspect, the present invention provides a lottery game for drawing-based and instant-based games, where the numbers or icons that are traditionally used are replaced by player profiles.
Who is the assignee on this patent?
Igt Global Solutions Corp
What technology area does this patent fall under?
Primary CPC classification G07F17/329. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Jul 02 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 1 related publication on this page (citations in our corpus or others sharing the same primary CPC).