Augmented reality gaming eyewear

US10223859B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10223859-B2
Application numberUS-201313788249-A
CountryUS
Kind codeB2
Filing dateMar 7, 2013
Priority dateOct 30, 2012
Publication dateMar 5, 2019
Grant dateMar 5, 2019

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting initiation of a wagering game and determining, in response to the detecting the initiation of the wagering game, first content and second content to present for the wagering game. The operations can further include providing the first content for presentation on a display device, the first content being viewable through the gaming eyewear, and providing the second content for presentation as a virtual image via the gaming eyewear.

First claim

Opening claim text (preview).

The invention claimed is: 1. A method of operating gaming eyewear, said method comprising: detecting, via the gaming eyewear, presentation of first wagering game content via a display device associated with a wagering game machine, wherein the first wagering game content originates from a first casino wagering game; receiving, via a communication interface unit of the gaming eyewear, second wagering game content associated with a second casino wagering game independent from the first casino wagering game; providing the second wagering game content for presentation as a virtual image on a display of the gaming eyewear concurrent with presentation of the first wagering game content via the display device associated with the wagering game machine, wherein the display of the gaming eyewear is separate from the display device associated with the wagering game machine; electronically connecting, via the communication interface unit, the second casino wagering game to a gaming account associated with the first casino wagering game, wherein the gaming account provides funds for use in the second casino wagering game; detecting a virtual interaction with the second wagering game content via the gaming eyewear; and causing, in response to detecting the virtual interaction with the second wagering game content, the second casino wagering game to use at least a portion of the funds from the gaming account for one or more wagers in the second casino wagering game and to initiate game play in the second casino wagering game; wherein the first wagering game content includes a first set of symbols from a first pay table for the first casino wagering game, wherein the second wagering game content includes a second set of symbols from a second pay table for the second casino wagering game different from the first pay table, wherein the first set of symbols are different symbols than those in the second set of symbols, wherein the first set of symbols are applicable to a group of players, and wherein the second set of symbols are unique to a specific one of the group of players associated with the gaming eyewear, and at least one of the first set of symbols and at least one of the second set of symbols are used to determine a unique game outcome for the one of the group of players. 2. The method of claim 1 further comprising: detecting a physical gesture visible within a field of view of the gaming eyewear at a location in the field of view that corresponds to a presentation of the virtual image via the display of the gaming eyewear; and causing a game play action for one or more of the first casino wagering game or the second casino wagering game in response to detection of the physical gesture. 3. The method of claim 1 , wherein the providing the second wagering game content for presentation as the virtual image on the display of the gaming eyewear comprises transmitting the second wagering game content wirelessly from a wagering game machine to a receiver of the gaming eyewear. 4. The method of claim 1 further comprising detecting, via the communication interface unit, that the first wagering game content is associated with the gaming account, and wherein the electronically connecting the second casino wagering game to the gaming account is in response to detecting that the first wagering game content is associated with the gaming account. 5. The method of claim 1 further comprising: determining an identity of a user associated with the gaming eyewear; determining that the first wagering game content is associated with the identity of the user; and wherein the electronically connecting the gaming eyewear to the gaming account is in response to the determining that the first wagering game content is associated with the identity of the user. 6. The method of claim 5 , wherein the determining the identity of the user associated with the gaming eyewear comprising scanning a retina of the user via one or more sensors of the gaming eyewear. 7. The method of claim 1 further comprising: detecting a first game event from the first casino wagering game, wherein the first game event comprises one or more of a first winning event and a first wager; and changing a credit meter presented on the display device of the gaming eyewear in response to the first game event. 8. The method of claim 7 further comprising: detecting a second game event from the second casino wagering game, wherein the second game event comprises one or more of a second winning event and a second wager; and changing the credit meter presented on the display device of the gaming eyewear in response to the second game event. 9. The method of claim 1 further comprising: detecting a coded identifier visible via the display of the gaming eyewear; and presenting the second casino wagering game via the display of the gaming eyewear at a location of the coded identifier to indicate a game play element used for a game outcome of the second casino wagering game. 10. One or more non-transitory machine-readable storage media having instructions stored thereon, the instructions, when executed by a set of one or more processors of a gaming system cause the set of one or more processors to perform operations for controlling the gaming system, the instructions comprising: instructions to detect a unique characteristic of an individual via electronic gaming eyewear; instructions to automatically connect, via a network communication interface of the gaming system, the electronic gaming eyewear to a player account associated with the individual in response to detecting the unique characteristic; instructions to detect, via the electronic gaming eyewear, first wagering game content presented via a display device associated with a wagering game machine, wherein the first wagering game content originates from a first casino wagering game; instructions to provide second wagering game content for presentation via a display of the electronic gaming eyewear, wherein the second wagering game content originates from a second casino wagering game independent from the first casino wagering game; instructions to electronically connect, via the network communication interface, the second casino wagering game to the player account, wherein the player account provides funds for use in a second casino wagering game; instructions to access, via the network communication interface, one or more first statistics associated with the player account regarding wagering game play associated with one or more of the first wagering game content or the second wagering game content; instructions to provide the one or more first statistics for presentation via the display of the electronic gaming eyewear; instructions to determine one or more second statistics associated with one or more of wagering game machine and one or more additional player accounts associated with the one or more of the first wagering game content or the second wagering game content; instructions to provide, for presentation via the display of the electronic gaming eyewear, the one or more second statistics; instructions to detect a virtual interaction with the second wagering game content via the electronic gaming eyewear; instructions to cause, in response to detecting the virtual interaction with the second wagering game content, the second casino wagering game to use at least a portion of the funds from the player account for one or more wagers in the second casino wagering game and to initiate game play in the second casino wagering game, wherein the first wagering game content includes a first set of symbols from a first pay table for the first casino wagering game, wherein the second wagering game content include

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What does patent US10223859B2 cover?
A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting initiation of a wagering game and determining, in response to the detecting the initiation of the wagering game, first content and second content to present for the wagering game. The operations can further include providing the first content for presentation on a display de…
Who is the assignee on this patent?
Bally Gaming Inc
What technology area does this patent fall under?
Primary CPC classification G07F17/3211. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Mar 05 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).