Adaptation of gaming applications to participants

US10213696B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10213696-B2
Application numberUS-201614990983-A
CountryUS
Kind codeB2
Filing dateJan 8, 2016
Priority dateJun 22, 2006
Publication dateFeb 26, 2019
Grant dateFeb 26, 2019

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Methods, systems, and products adapt gaming applications to participants. Should one of the participants be a minor, for example, the gaming application may adapt to scenarios that are appropriate for minors. Similarly, the gaming application may adapt to customs associated with a country of a participant.

First claim

Opening claim text (preview).

The invention claimed is: 1. A method comprising: receiving, by a first device comprising a processor and a memory, a selection associated with a gaming application, the selection requesting interaction, via a voice channel, between the first device and a second device, the first device associated with a first participant of the gaming application, and the second device associated with a second participant of the gaming application; retrieving, by the first device, a profile associated with the first participant, wherein the profile comprises information of the first participant determined by a background check associated with the first participant of the gaming application; determining, by the first device, from the profile, that the first participant is associated with criminal activity; and in response to determining that the first participant is associated with criminal activity, disabling, by the first device, an ability of the first device to establish the voice channel between the first device and the second device. 2. The method of claim 1 , further comprising adapting the gaming application to the background check associated with the first participant. 3. The method of claim 1 , further comprising adapting the gaming application to the profile associated with the first participant. 4. The method of claim 1 , further comprising retrieving a location associated with the first participant. 5. The method of claim 1 , further comprising retrieving an age associated with the first participant. 6. A device comprising: a processor; and a memory, the memory storing code, the code when executed causing the processor to perform operations, the operations comprising: receiving a selection associated with a gaming application, the selection establishing a voice channel with another device, the device associated with a first participant of the gaming application, and the another device associated with a second participant of the gaming application; retrieving information associated with a background check associated with the first participant of the gaming application; determining, from the information associated with the background check, that the first participant is associated with criminal activity; and disabling the voice channel in response to the first participant being associated with the criminal activity. 7. The device of claim 6 , wherein the operations further comprise adapting the gaming application to the background check. 8. The device of claim 6 , wherein the operations further comprise retrieving a profile associated with the first participant. 9. The device of claim 8 , wherein the operations further comprise adapting the gaming application to the profile. 10. The device of claim 6 , wherein the operations further comprise retrieving a location associated with the first participant. 11. The device of claim 6 , wherein the operations further comprise retrieving an age associated with the first participant. 12. A memory device storing instructions that when executed cause a processor of a first device to perform operations, the operations comprising: receiving a selection associated with a gaming application, the selection establishing a voice channel between the first device and a second device, the first device associated with a first participant of the gaming application, and the second device associated with a second participant of the gaming application; retrieving a profile associated with the first participant, wherein the profile comprises information of the first participant determined by a background check associated with the first participant of the gaming application; determining, from the profile, that the first participant is associated with criminal activity; and in response to determining that the first participant is associated with criminal activity, disabling the voice channel between the first device and the second device. 13. The memory device of claim 12 , wherein the operations further comprise adapting the gaming application to the background check. 14. The memory device of claim 12 , wherein the operations further comprise adapting the gaming application to the profile. 15. The memory device of claim 12 , wherein the operations further comprise retrieving a location associated with the first participant of the gaming application.

Assignees

Inventors

Classifications

  • User profiles; Roaming · CPC title

  • Graphical user interface [GUI] · CPC title

  • Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session · CPC title

  • Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators (image data processing or generation, in general G06T) · CPC title

  • for unlocking hidden game elements, e.g. features, items, levels · CPC title

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Frequently asked questions

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What does patent US10213696B2 cover?
Methods, systems, and products adapt gaming applications to participants. Should one of the participants be a minor, for example, the gaming application may adapt to scenarios that are appropriate for minors. Similarly, the gaming application may adapt to customs associated with a country of a participant.
Who is the assignee on this patent?
At & T Ip I Lp
What technology area does this patent fall under?
Primary CPC classification G06F3/04817. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Feb 26 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).