Game controller calibration and game system using game controller

US10213683B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10213683-B2
Application numberUS-201715491297-A
CountryUS
Kind codeB2
Filing dateApr 19, 2017
Priority dateJan 12, 2017
Publication dateFeb 26, 2019
Grant dateFeb 26, 2019

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

An example game system includes a main body apparatus and a game controller. The game controller has an analog stick, a memory storing correction parameter information including a first manufacturing process correction parameter value determined in a manufacturing process in connection with the analog stick, a first user correction parameter value determined in accordance with an operation by a user onto the analog stick, and a first model adjustment value corresponding to a model of the game controller, and a first control circuit transmitting the correction parameter information to the main body apparatus. The main body apparatus has a second control circuit which selects any of the first manufacturing process correction parameter value and the first user correction parameter value and performs game processing based on the selected correction parameter value, the first model adjustment value, and input data from the analog stick.

First claim

Opening claim text (preview).

What is claimed is: 1. A game system comprising: a main body apparatus; and a game controller, the game controller including: an analog stick, a memory configured to store correction parameter information including a first manufacturing process correction parameter value determined in a manufacturing process in connection with the analog stick, a first user correction parameter value determined in accordance with an operation by a user onto the analog stick in connection with the analog stick, and a first model adjustment value corresponding to a model of the game controller in connection with the analog stick, and a first control circuit configured to transmit the correction parameter information stored in the memory to the main body apparatus, the main body apparatus including a second control circuit, wherein the second control circuit is configured to: select any of the first manufacturing process correction parameter value and the first user correction parameter value included in the transmitted correction parameter information as a first correction parameter value, and perform game processing based on the first correction parameter value, the first model adjustment value, and input data from the analog stick. 2. The game system according to claim 1 , wherein the second control circuit is configured to preferentially select the first user correction parameter value when the correction parameter information includes the first user correction parameter value. 3. The game system according to claim 2 , wherein the second control circuit is configured to determine whether there is identification information indicating that the correction parameter information includes the first user correction parameter value and select the first user correction parameter value included in the correction parameter information when the second control circuit determines that there is the identification information. 4. The game system according to claim 1 , wherein the game controller further includes an acceleration sensor, the memory is configured to store a second manufacturing process correction parameter value determined in the manufacturing process in connection with the acceleration sensor and a second user correction parameter value determined in accordance with an operation by the user onto the game controller in connection with the acceleration sensor as a part of the correction parameter information, the second control circuit is configured to: select any of the second manufacturing process correction parameter value and the second user correction parameter value included in the transmitted correction parameter information as a second correction parameter value, and perform the game processing also based on the second correction parameter value and input data from the acceleration sensor. 5. The game system according to claim 1 , wherein the game controller further includes an angular speed sensor, the memory is configured to store a third manufacturing process correction parameter value determined in the manufacturing process in connection with the angular speed sensor and a third user correction parameter value determined in accordance with an operation by the user onto the game controller in connection with the angular speed sensor as a part of the correction parameter information, the second control circuit is configured to: select any of the third manufacturing process correction parameter value and the third user correction parameter value included in the transmitted correction parameter information as a third correction parameter value, and perform the game processing also based on the third correction parameter value and input data from the angular speed sensor. 6. The game system according to claim 1 , wherein the first model adjustment value comprises information for setting a central dead band region and an outer dead band region. 7. The game system according to claim 1 , wherein the second control circuit is configured to write the first user correction parameter value into the memory of the game controller. 8. A game controller comprising: an analog stick; an acceleration sensor; a memory; and a communication control circuit configured to communicate with a main body apparatus, the memory being configured to store correction parameter information including a first manufacturing process correction parameter value determined in a manufacturing process in connection with the analog stick, a first user correction parameter value determined in accordance with an operation by a user onto the analog stick in connection with the analog stick, and a first model adjustment value corresponding to a model of the game controller in connection with the analog stick as well as a second manufacturing process correction parameter value determined in the manufacturing process in connection with the acceleration sensor, a second user correction parameter value determined in accordance with an operation by the user onto the game controller in connection with the acceleration sensor, and a second model adjustment value corresponding to the model of the game controller in connection with the acceleration sensor, and the communication control circuit being configured to transmit the correction parameter information stored in the memory to the main body apparatus when the communication control circuit is connected to the main body apparatus, receive at least any of the first user correction parameter value and the second user correction parameter value to be stored in the memory from the main body apparatus, and transmit operation data from at least any of the analog stick and the acceleration sensor to the main body apparatus when the main body apparatus performs game processing. 9. The game controller according to claim 8 , wherein the first model adjustment value includes information for setting a central dead band region. 10. The game controller according to claim 8 , wherein the first model adjustment value includes information for setting an outer dead band region. 11. The game controller according to claim 8 , wherein the game controller comprises a plurality of analog sticks, and the memory is configured to store a plurality of first manufacturing process correction parameter values determined in the manufacturing process in connection with the plurality of analog sticks, respectively, a plurality of first user correction parameter values determined in accordance with operations by a user onto the plurality of analog sticks in connection with the plurality of analog sticks, respectively, and a plurality of first model adjustment values for the model of the game controller for the plurality of analog sticks in connection with the plurality of analog sticks, respectively. 12. The game controller according to claim 8 , wherein the game controller further comprises an angular speed sensor, the memory is configured to store a third manufacturing process correction parameter value determined in the manufacturing process in connection with the angular speed sensor and a third user correction parameter value determined in accordance with an operation by the user onto the game controller in connection with the angular speed sensor as a part of the correction parameter information, and the communication control circuit is configured to receive at least any of the first user correction parameter value, the second user correction parameter value, and the third user correction parameter value to be stored in the memory from the main body apparatus and transmit operation data from at least any of the analog stick, the acceleration sensor, and the a

Assignees

Inventors

Classifications

  • A63F13/22Primary

    Setup operations, e.g. calibration, key configuration or button assignment · CPC title

  • using a wireless connection, e.g. infrared or piconet · CPC title

  • Video game devices specially adapted to be hand-held while playing · CPC title

  • Constructional details thereof, e.g. game controllers with detachable joystick handles · CPC title

  • by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle · CPC title

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What does patent US10213683B2 cover?
An example game system includes a main body apparatus and a game controller. The game controller has an analog stick, a memory storing correction parameter information including a first manufacturing process correction parameter value determined in a manufacturing process in connection with the analog stick, a first user correction parameter value determined in accordance with an operation by a…
Who is the assignee on this patent?
Nintendo Co Ltd
What technology area does this patent fall under?
Primary CPC classification A63F13/22. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Feb 26 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 3 related publications on this page (citations in our corpus or others sharing the same primary CPC).