Apparatus and method for hierarchical beam tracing and packet compression in a ray tracing system

US10204441B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10204441-B2
Application numberUS-201715482704-A
CountryUS
Kind codeB2
Filing dateApr 7, 2017
Priority dateApr 7, 2017
Publication dateFeb 12, 2019
Grant dateFeb 12, 2019

How to read this patent

A practical reading order for non-experts. Skip the full description unless you need deep technical detail.

  1. Title

    What the patent document calls the invention.

  2. Abstract

    A short plain-language summary of the technical disclosure.

  3. Assignees and inventors

    Who owns or filed the patent and who is credited as inventor.

  4. Key dates

    Filing, priority, publication, and grant dates set the timeline.

  5. First independent claim

    The legal scope of protection — read this for what is actually claimed.

  6. CPC / IPC classifications

    Technology tags used to group this patent with similar filings.

  7. Citations and related patents

    Prior art links and similar publications in this corpus.

Abstract

Official abstract text for this publication.

An apparatus and method for compressing ray tracing data prior to transmission between nodes. For example, one embodiment of an apparatus comprises: a first node comprising a first ray tracing engine, the first node communicatively coupled to a second node comprising a second ray tracing engine; first compression circuitry coupled to the first ray tracing engine, the first compression circuitry to perform compression on ray tracing data of the first ray tracing engine to produce a first compressed stream of ray tracing data; and interface circuitry to transmit the first compressed stream of ray tracing data from the first node to the second node.

First claim

Opening claim text (preview).

What is claimed is: 1. A graphics processing apparatus comprising: a first node comprising a first ray tracing engine, the first node communicatively coupled to a second node comprising a second ray tracing engine; first compression circuitry coupled to the first ray tracing engine, the first compression circuitry to perform compression on ray tracing data of the first ray tracing engine to produce a first compressed stream of ray tracing data, wherein the first compression circuitry comprises a lossy compression component to perform lossy compression of a first portion of the ray tracing data, and the first compression circuitry further comprises a lossless compression component to perform lossless compression of a second portion of the ray tracing data, and wherein the lossless compression comprises data and/or commands which, upon execution by the second ray tracing engine on the second node, allows the second ray tracing engine to reconstruct the ray tracing data; and interface circuitry to transmit the first compressed stream of ray tracing data from the first node to the second node. 2. The graphics processing apparatus as in claim 1 further comprising: first decompression circuitry coupled to the first ray tracing engine, the first decompression circuitry to perform decompression of a second compressed stream of ray tracing data received from the second node. 3. The graphics processing apparatus as in claim 2 wherein the second node comprises second compression circuitry to generate the second compressed stream of ray tracing data and second decompression circuitry to decompress the first compressed stream of ray tracing data received from the first node. 4. The graphics processing apparatus as in claim 1 wherein the lossy compression comprises converting 32-bit floating point coordinate values to 8-bit integer coordinate values. 5. The graphics processing apparatus as in claim 1 wherein the lossless compression further comprises grouping values and creating implicit rays using applicable metadata. 6. The graphics processing apparatus as in claim 1 wherein the lossless compression further comprises sharing origins among multiple rays. 7. The graphics processing apparatus as in claim 1 wherein the lossless compression further comprises sending implicit rays. 8. A method comprising: communicatively coupling a first node comprising a first ray tracing engine to a second node comprising a second ray tracing engine; performing compression of ray tracing data of the first ray tracing engine using first compression circuitry on the first node to produce a first compressed stream of ray tracing data, wherein performing compression of the ray tracing data includes performing lossy compression of a first portion of the ray tracing data, and performing lossless compression of a second portion of the ray tracing data, and wherein the lossless compression comprises data and/or commands which, upon execution by the second ray tracing engine on the second node, allows the second ray tracing engine to reconstruct the ray tracing data; and transmitting the first compressed stream of ray tracing data from the first node to the second node. 9. The method as in claim 8 further comprising: performing decompression of a second compressed stream of ray tracing data received from the second node using first decompression circuitry on the first node. 10. The method as in claim 9 wherein the second node comprises second compression circuitry to generate the second compressed stream of ray tracing data and second decompression circuitry to decompress the first compressed stream of ray tracing data received from the first node. 11. The method as in claim 8 wherein the lossy compression comprises converting 32-bit floating point coordinate values to 8-bit integer coordinate values. 12. The method as in claim 8 wherein the lossless compression further comprises grouping values and creating implicit rays using applicable metadata. 13. The method as in claim 8 wherein the lossless compression further comprises sharing origins among multiple rays. 14. The method as in claim 8 wherein the lossless compression further comprises sending implicit rays. 15. A non-transitory machine-readable medium having program code stored thereon which, when executed by a machine, causes the machine to perform the operations of: communicatively coupling a first node comprising a first ray tracing engine to a second node comprising a second ray tracing engine; performing compression of ray tracing data of the first ray tracing engine using first compression circuitry on the first node to produce a first compressed stream of ray tracing data, wherein performing compression of the ray tracing data includes performing lossy compression of a first portion of the ray tracing data, and performing lossless compression of a second portion of the ray tracing data, and wherein the lossless compression comprises data and/or commands which, upon execution by the second ray tracing engine on the second node, allows the second ray tracing engine to reconstruct the ray tracing data; and transmitting the first compressed stream of ray tracing data from the first node to the second node. 16. The non-transitory machine-readable medium as in claim 15 further comprising: performing decompression of a second compressed stream of ray tracing data received from the second node using first decompression circuitry on the first node. 17. The non-transitory machine-readable medium as in claim 16 wherein the second node comprises second compression circuitry to generate the second compressed stream of ray tracing data and second decompression circuitry to decompress the first compressed stream of ray tracing data received from the first node. 18. The non-transitory machine-readable medium as in claim 15 wherein the lossy compression comprises converting 32-bit floating point coordinate values to 8-bit integer coordinate values. 19. The non-transitory machine-readable medium as in claim 15 wherein the lossless compression further comprises grouping values and creating implicit rays using applicable metadata. 20. The non-transitory machine-readable medium as in claim 15 wherein the lossless compression further comprises sharing origins among multiple rays. 21. The non-transitory machine-readable medium as in claim 15 wherein the lossless compression further comprises sending implicit rays.

Assignees

Inventors

Classifications

  • Image coding (bandwidth or redundancy reduction for static pictures H04N1/41; coding or decoding of static colour picture signals H04N1/64; methods or arrangements for coding, decoding, compressing or decompressing digital video signals H04N19/00) · CPC title

  • G06T15/06Primary

    Ray-tracing · CPC title

  • Shading · CPC title

  • General purpose rendering architectures · CPC title

  • Constructive solid geometry [CSG] using solid primitives, e.g. cylinders, cubes · CPC title

Patent family

Related publications grouped by family.

External sources

Frequently asked questions

Answers are generated from the same data shown on this page.

What does patent US10204441B2 cover?
An apparatus and method for compressing ray tracing data prior to transmission between nodes. For example, one embodiment of an apparatus comprises: a first node comprising a first ray tracing engine, the first node communicatively coupled to a second node comprising a second ray tracing engine; first compression circuitry coupled to the first ray tracing engine, the first compression circuitry…
Who is the assignee on this patent?
Wald Ingo, Liktor Gabor, Benthin Carsten, and 4 more
What technology area does this patent fall under?
Primary CPC classification G06T15/06. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Feb 12 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 1 related publication on this page (citations in our corpus or others sharing the same primary CPC).