Gaming machine and program thereof

US10201753B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10201753-B2
Application numberUS-17659705-A
CountryUS
Kind codeB2
Filing dateJul 8, 2005
Priority dateJul 16, 2004
Publication dateFeb 12, 2019
Grant dateFeb 12, 2019

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

    Technology tags used to group this patent with similar filings.

  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A gaming machine of the present invention operates such that when a plurality of positions are inputted, positional information is generated based on the plurality of positions and sign information, indicative of a sign passing across the plurality of positions, is generated based on the positional information upon which comparison is made between sign information, indicative of the signs passing across the plurality of positions, and preliminarily stored sign data to discriminate a correlation between the sign information and the sign data.

First claim

Opening claim text (preview).

What is claimed is: 1. A gaming machine comprising: a touch panel that accepts inputs indicating a plurality of points from a player; a positional information certifying unit that outputs positional information based on the inputs indicating the plurality of points accepted by the touch panel; a sign information generating unit that generates sign information which is drawn based on the positional information depending on the plurality of points, outputted from the positional information certifying unit; a sign data storage device that stores a plurality of sign data which are correlated with a plurality of predetermined gaming processes, respectively; a comparing and discriminating unit that makes comparison between the sign information, generated by the sign information generating unit, and the sign data, stored in the sign data storage device, and discriminates whether or not the sign information and the sign data are correlated with each other; and a gaming processing unit that executes a predetermined gaming process, correlated with the correlated sign data among the plurality of predetermined gaming processes, according to the sign information which is drawn by sequentially connecting the plurality of points, under a condition where the comparing and discriminating unit discriminates that the sign information and the sign data are correlated with each other, wherein when the plurality of points are sequentially connected, a path between two adjacent points among the sequentially connected points is not inputted by the player, and wherein the comparing and discriminating unit discriminates whether or not the sign information and the sign data are correlated with each other by comparing specific points among the plurality of points with specific points of the sign data. 2. The gaming machine according to claim 1 ; wherein the sign data storage device is configured to store a plurality of sign data, which are correlated with at least one gaming process, respectively; and the comparing and discriminating unit includes a sign data selecting unit configured to select sign data, having a maximum correlation with the sign information, from the plurality of sign data. 3. The gaming machine according to claim 1 , wherein the positional information certifying unit is operative such that when the plurality of positions are concurrently inputted to the touch panel, at least one of medium points, center points and gravity center points on the plurality of points are outputted as positional information. 4. The gaming machine according to claim 1 , wherein the positional information certifying unit is operative such that when the plurality of positions are concurrently inputted to the touch panel, positional information, indicative of one position, is generated based on the plurality of positions; the sign information generating unit generates sign information based on the positional information indicative of the one position; and the comparing and discriminating unit makes comparison between the sign information, generated based on the positional information indicative of the one position, and the sign data, stored in the sign data storage device, and discriminates whether or not the sign information and the sign data are correlated with each other. 5. The gaming machine according to claim 4 , wherein the sign data storage unit is configured to store a plurality of sign data which are correlated to at least one gaming process, respectively; and the comparing and discriminating unit further includes a sign data selecting unit that selects sign data, having a maximum correlation with the sign information, from the plurality of sign data. 6. The gaming machine according to claim 4 , further comprising: a display device operative to show a display related to the sign information based on one positional information generated by the positional information certifying unit when the plurality of positions are concurrently inputted to the touch panel. 7. The gaming machine according to claim 6 , wherein the touch panel includes a transparent touch panel disposed on the display device, and the display device is operative to show signs, to be inputted, based on the sign data for a plurality of inputs, respectively. 8. The gaming machine according to claim 4 , wherein the positional information certifying unit is operative such that when the plurality of positions are concurrently inputted to the touch panel, at least one of medium points, center points and gravity center points on the plurality of points are outputted as positional information indicative of the one position. 9. The gaming machine according to claim 1 , further comprising: a first game controller which controls a first game; and a second game controller which triggers a second game when a predetermined outcome appears in the first game; wherein the second game controller executes the second game while rendering the positional information acquiring unit to acquire the inputted positional information, rendering the comparison and discriminating unit to discriminate whether the acquired positional information is correlated with the sign information certified by the sign information recognizing unit, the second game controller controls the gaming processing unit to execute a predetermined gaming process when the acquired positional information is correlated with the certified sign data. 10. A program operable by a computer, comprising the steps of: preliminarily storing a plurality of sign data which are correlated with a plurality of gaming processes, respectively; generating positional information based on a plurality of points that are inputted; generating sign information which is drawn based on the positional information depending on the plurality of points; making comparison between the sign information and the sign data and discriminating whether or not the sign information and the sign data are correlated with each other; allowing a computer to execute a predetermined gaming process, related to the correlated sign data among the plurality of predetermined gaming processes, according to the sign information which is drawn by sequentially connecting the plurality of points, when discrimination is made that the sign information and the sign data are correlated with each other, wherein when the plurality of points are sequentially connected, a path between two adjacent points among the sequentially connected points is not inputted by the player, and wherein the comparing and discriminating unit discriminates whether or not the sign information and the sign data are correlated with each other by comparing specific points among the plurality of points with specific points of the sign data. 11. The program according to claim 10 , wherein the sign data includes a plurality of sign data composed of at least one gaming process, respectively; and the step of discriminating further includes a step of selecting sign data, having a maximum correlation with the sign information, from the plurality of sign data. 12. The program according to claim 10 , wherein when a plurality of positions are concurrently inputted, the positional information, to be generated in the step of generating the positional information, includes at least one of medium points, center points and gravity center points on the plurality of points. 13. The program according to claim 10 , wherein when the plurality of positions are concurrently inputted, positional information, indicative of one position, is generated based on the plurality of positions in the step of generating the positional information; sign

Assignees

Inventors

Classifications

  • Games · CPC title

  • A63F13/426Primary

    involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun · CPC title

  • Input means, e.g. buttons, touch screen · CPC title

  • Display means · CPC title

  • Interfacing a Home Network, e.g. for connecting the client to a plurality of peripherals (home Audio Video Interoperability [HAVI] data switching networks H04L12/2805) · CPC title

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What does patent US10201753B2 cover?
A gaming machine of the present invention operates such that when a plurality of positions are inputted, positional information is generated based on the plurality of positions and sign information, indicative of a sign passing across the plurality of positions, is generated based on the positional information upon which comparison is made between sign information, indicative of the signs passi…
Who is the assignee on this patent?
Yoshizawa Kazumasa, Kogo Junichi, Universal Entertainment Corp
What technology area does this patent fall under?
Primary CPC classification A63F13/426. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Feb 12 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).