Method and system for calibrating a virtual reality system

US10176638B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10176638-B2
Application numberUS-201615157326-A
CountryUS
Kind codeB2
Filing dateMay 17, 2016
Priority dateMay 18, 2015
Publication dateJan 8, 2019
Grant dateJan 8, 2019

How to read this patent

A practical reading order for non-experts. Skip the full description unless you need deep technical detail.

  1. Title

    What the patent document calls the invention.

  2. Abstract

    A short plain-language summary of the technical disclosure.

  3. Assignees and inventors

    Who owns or filed the patent and who is credited as inventor.

  4. Key dates

    Filing, priority, publication, and grant dates set the timeline.

  5. First independent claim

    The legal scope of protection — read this for what is actually claimed.

  6. CPC / IPC classifications

    Technology tags used to group this patent with similar filings.

  7. Citations and related patents

    Prior art links and similar publications in this corpus.

Abstract

Official abstract text for this publication.

A virtual reality system includes a platform, a headset, a mount, and a control unit. The headset includes a motion-sensing unit and a display unit configured to display a video of a virtual environment. The mount is positioned on the platform and configured to releasably engage the headset. While the headset is engaged with the mount, the headset is positioned in a first position. While the headset is disengaged from the mount, the headset is positioned in a second position. The control unit is connected to the headset and configured to receive first data representing the first position and associate the first position with a predetermined first perspective of the virtual environment. The control unit is also configured to receive second data representing the second position, determine a second perspective of the virtual environment corresponding to the second position, and provide video of the virtual environment from the second perspective.

First claim

Opening claim text (preview).

We claim: 1. A virtual reality system comprising: a platform; a headset having a motion-sensing unit and a display unit configured to display a video of a virtual environment; a mount positioned on the platform, wherein the mount is configured to be releasably engageable with the headset, wherein the headset is in a first position when engaged with the mount, wherein the mount is configured to independently support the headset in the first position, and wherein the headset is in a second position when disengaged from the mount; and a control unit connected to the headset, the control unit configured to: while the headset is independently supported without physical user contact in the first position by the mount: receive, from the headset, first data representing the first position of the headset; and associate the first position of the headset with a predetermined first perspective of the virtual environment; receive, from the headset, second data representing the second position of the headset; determine a second perspective of the virtual environment corresponding to the second position of the headset, wherein the second perspective is based on the difference between the first position and second position of the headset; and provide, to the headset, video of the virtual environment from the second perspective. 2. The system of claim 1 , wherein the first position of the headset is oriented in a forward direction relative to the platform. 3. The system of claim 1 , wherein the first position of the headset is associated with a forward-looking perspective of the virtual environment. 4. The system of claim 1 , wherein the difference between the first perspective of the virtual environment and the second perspective of the virtual environment is equal to the difference in the orientation of the headset between the first position and the second position. 5. The system of claim 1 , wherein the mount is attached to a portion of the platform. 6. The system of claim 5 , wherein the platform includes a bench, and the mount is attached to the back of the bench. 7. The system of claim 1 , wherein the video includes rendered animated video. 8. The system of claim 1 , wherein the video provided to the headset includes augmented reality content, and wherein the augmented reality content is based on the second position of the headset. 9. A method of operating a virtual reality system, the system including a platform, a headset having a motion-sensing unit and a display unit configured to display a video of a virtual environment, and a mount configured to independently support the headset, wherein the mount is positioned on the platform and the headset is releasably engageable with the mount, the method comprising: while the headset is independently supported without physical user contact in a first position by the mount: determining the first position of the headset while the headset is engaged with the mount; and associating the first position of the headset with a predetermined first perspective of a virtual environment; determining a second position of the headset while the headset is disengaged from the mount; determining a second perspective of the virtual environment corresponding to the second position of the headset, wherein the second perspective is based on the difference between the first position and second position of the headset; and displaying, using the headset, a video of the virtual environment from the second perspective. 10. The method of claim 9 , wherein the first position is oriented in a forward direction relative to the platform. 11. The method of claim 9 , wherein the first position of the headset is associated with a forward-looking perspective of the virtual environment. 12. The method of claim 9 , wherein the difference between the first perspective and the second perspective of the virtual environment is equal to the difference in the orientation of the headset between the first position and the second position. 13. The method of claim 9 , wherein the mount is attached to a portion of the platform. 14. The method of claim 13 , wherein the platform includes a bench, and the mount is attached to the back of the bench. 15. The method of claim 9 , wherein the video includes rendered animated video. 16. The method of claim 9 , wherein the video displayed using the headset includes augmented reality content, and wherein the augmented reality content is based on the second position of the headset. 17. A non-transitory computer-readable storage medium comprising computer-executable instructions for operating a virtual reality system, the system including a platform, a headset, and a mount configured to independently support the headset, wherein the mount is positioned on the platform, and the headset is releasably engageable with the mount, the computer-executable instructions comprising instructions for: while the headset is independently supported without physical user contact in a first position by the mount: determining the first position of the headset while the headset is engaged with the mount; and associating the first position of the headset with a predetermined first perspective of a virtual environment; determining a second position of the headset while the headset is disengaged from the mount; determining a second perspective of the virtual environment corresponding to the second position of the headset, wherein the second perspective is based on the difference between the first position and second position of the headset; and displaying, using the headset, a video of the virtual environment from the second perspective. 18. The computer-readable storage medium of claim 17 , wherein the first position of the headset is associated with a forward-looking perspective of the virtual environment. 19. The computer-readable storage medium of claim 17 , wherein the difference between the first perspective and the second perspective of the virtual environment is equal to the difference in the orientation of the headset between the first position and the second position. 20. The computer-readable storage medium of claim 17 , wherein the video includes rendered animated video. 21. The computer-readable storage medium of claim 17 , wherein the video displayed using the headset includes augmented reality content, and wherein the augmented reality content is based on the second position of the headset.

Assignees

Inventors

Classifications

  • Interaction with a metaphor-based environment or interaction object displayed as three-dimensional [3D], e.g. changing the user viewpoint with respect to the environment or object · CPC title

  • Head tracking input arrangements · CPC title

  • comprising information/image processing systems · CPC title

  • G06F3/011Primary

    Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00) · CPC title

  • Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment · CPC title

Patent family

Related publications grouped by family.

External sources

Frequently asked questions

Answers are generated from the same data shown on this page.

What does patent US10176638B2 cover?
A virtual reality system includes a platform, a headset, a mount, and a control unit. The headset includes a motion-sensing unit and a display unit configured to display a video of a virtual environment. The mount is positioned on the platform and configured to releasably engage the headset. While the headset is engaged with the mount, the headset is positioned in a first position. While the he…
Who is the assignee on this patent?
Dreamworks Animation Llc, Dreamworks Animation L L C
What technology area does this patent fall under?
Primary CPC classification G06F3/011. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Jan 08 2019 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 1 related publication on this page (citations in our corpus or others sharing the same primary CPC).