Determining light effects in dependence on whether an overlay is likely displayed on top of video content
US-2024096300-A1 · Mar 21, 2024 · US
US10172221B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10172221-B2 |
| Application number | US-201715683869-A |
| Country | US |
| Kind code | B2 |
| Filing date | Aug 23, 2017 |
| Priority date | Aug 24, 2016 |
| Publication date | Jan 1, 2019 |
| Grant date | Jan 1, 2019 |
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Official abstract text for this publication.
According to the present disclosure, lighting sources having operating parameter(s), which is controllable in lighting sequence(s) as a function of a time code data set coupled with the sequence, are controlled as a function of a videogame played on display(s): by providing a repository of operating data files for the sources coupled with the lighting sources with each data file including time code data set(s) for lighting sequence(s) for one of the lighting sources, by retrieving in the data repository operating data file(s) coupled with a source selected among the lighting sources, and by detecting from the display a videogame signal indicative of the development of a videogame, and by operating the selected lighting source by controlling the operating parameter(s) as a function of the operating data included in the operating data file retrieved and as a function of the videogame signal detected.
Opening claim text (preview).
The invention claimed is: 1. A method of controlling lighting sources as a function of a videogame played with at least one display, said lighting sources having at least one operating parameter which is controllable in at least one lighting sequence as a function of a time code data set coupled therewith, the method comprising: providing a repository of operating data files for said lighting sources, said operating data files coupled with said lighting sources with each data file including at least one time code data set for at least one lighting sequence for a respective one of said lighting sources, retrieving in said repository at least one operating data file coupled with a selected one of said lighting sources, detecting at said at least one display at least one videogame signal indicative of the development of said videogame, and operating said selected one of said lighting sources by controlling said at least one operating parameter as a function of the operating data included in the operating data file retrieved and as a function of said at least one videogame signal. 2. The method of claim 1 , further comprising detecting said at least one videogame signal indicative of the development of said videogame as a function of display command data for at least one display area of said at least one display. 3. The method of claim 2 , wherein said display command data include one of a sum and an average value of colour coordinates of at least one display area of said at least one display. 4. The method of claim 1 , further comprising detecting said at least one videogame signal from said at least one display at a given rate, fixed or variable. 5. The method of claim 1 , further comprising: detecting at said at least one display respective videogame signals indicative of the development of said videogame, and operating said selected one of said lighting sources by controlling said at least one operating parameter as a function of the operating data included in the operating data file retrieved and as a function of said respective videogame signals. 6. The method of claim 1 , further comprising: detecting at said at least one display respective videogame signals indicative of the development of said videogame, and operating a plurality of said lighting sources by controlling at least one operating parameter of said plurality of said lighting sources as a function of the operating data included in a respective operating data file retrieved and as a function of said respective videogame signals. 7. The method of claim 6 , further comprising operating said plurality of said lighting sources by controlling at least one operating parameter of each lighting source of said plurality of said light sources as a function of the operating data included in a respective operating data file retrieved and as a function of said respective videogame signals. 8. The method of claim 1 , further comprising selectively stalling operation of said selected one of said lighting sources over at least part of a playing time of said videogame. 9. A lighting system, for use together with at least one videogame display, the lighting system comprising: at least one lighting source having at least one operating parameter which is controllable in at least one lighting sequence as a function of a time code data set coupled therewith, a repository of operating data files for said at least one lighting sources, said operating data files coupled with said at least one lighting source with each operating data file including at least one time code data set for at least one lighting sequence for a respective one of said at least one lighting source, a detector configured for detecting at said at least one display at least one videogame signal indicative of the development of said videogame, and at least one controller configured to: retrieve in said repository at least one operating data file coupled with a selected one of said at least one lighting source, and operate said selected lighting source by controlling said at least one operating parameter as a function of the operating data included in the operating data file retrieved and as a function of said at least one videogame signal, the lighting system configured to control said at least one lighting sources as a function of a videogame played with at least one display. 10. A non-transitory computer-readable medium storing a program including instructions that, when executed by at least one processor, causes a process for controlling lighting sources as a function of a videogame played with at least one display, said lighting sources having at least one operating parameter which is controllable in at least one lighting sequence as a function of a time code data set coupled therewith, the process comprising: providing a repository of operating data files for said lighting sources, said operating data files coupled with said lighting sources with each operating data file including at least one time code data set for at least one lighting sequence for a respective one of said lighting sources; retrieving in said data repository at least one operating data file coupled with a selected one of said lighting sources; detecting at said at least one display at least one videogame signal indicative of the development of said videogame; and operating said selected one of said lighting sources by controlling said at least one operating parameter as a function of the operating data included in the operating data.
Retrieving content or additional data from different sources, e.g. from a broadcast channel and the Internet (web site content organization and management for information retrieval from the Internet G06F16/958; transmission by internet of broadcast information H04H60/82; stock exchange data over packet-switching network H04L12/1804; push services including data channel over packet-switching network H04L12/1859) · CPC title
Reporting to a device located outside the home and the home network (access arrangements H04L12/2856; for remote control or remote monitoring of applications H04L67/025; telephonic communication systems adapted for combination with telemetering systems H04M11/002) · CPC title
by remote control · CPC title
Interfacing a Home Network, e.g. for connecting the client to a plurality of peripherals (home Audio Video Interoperability [HAVI] data switching networks H04L12/2805) · CPC title
involving timestamps for synchronizing content · CPC title
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