Non-linear motion capture using Frenet-Serret frames
US-9857876-B2 · Jan 2, 2018 · US
US10162423B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10162423-B2 |
| Application number | US-201415316452-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jul 8, 2014 |
| Priority date | Jun 3, 2014 |
| Publication date | Dec 25, 2018 |
| Grant date | Dec 25, 2018 |
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A method of operating the video display device according to the embodiment of the present invention comprises acquiring a video of a video display device associated with a user; recognizing a gesture of the user in the acquired video; calculating a control amount with regard to the gesture based on the recognized gesture; and performing the control operation corresponding to the recognized gesture and the calculated control amount.
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What is claimed is: 1. A method of operating a video display device, comprising: acquiring a video associated with a user of the video display device; recognizing a gesture of the user in the acquired video; recognizing a gesture object and a reference object of the user based on the recognized gesture; calculating a distance between the recognized gesture object and the recognized reference object; calculating a control amount based on the calculated distance; and performing a control operation corresponding to the recognized gesture and the calculated control amount, wherein the calculating the control amount comprises: recognizing the calculated control amount as a positive number when the gesture object is located in a first direction from the reference object and recognizing the calculated control amount as a negative number when the gesture object is located in the second direction from the reference object. 2. The method according to claim 1 , wherein the recognizing the gesture object and the reference object comprises recognizing a position of the gesture object and a position of the reference object in the acquired video. 3. The method according to claim 1 , wherein the calculating the distance comprises calculating the distance between the gesture object and the reference object based on one or more of an area, a size, and a length of each of the gesture object and the reference object. 4. The method according to claim 1 , wherein the calculating the distance comprises calculating the distance between the gesture object and the reference object based on a ratio between the gesture object and the reference object. 5. The method according to claim 1 , wherein the gesture object is an object corresponding to the gesture of the user. 6. The method according to claim 1 , wherein the reference object is a reference for calculating the control amount. 7. The method according to claim 1 , wherein the gesture object and the reference object are different objects from each other. 8. The method according to claim 1 , wherein the recognizing the gesture of the user comprises comparing one or more of a shape and a movement of the recognized gesture with one or more of a shape and a movement of a previously stored gesture. 9. The method according to claim 1 , wherein the performing the control operation comprises performing one or more control operations including a channel change operation, a volume control operation, a screen zoom-in operation, a screen zoom-out operation, a screen movement operation, a pointer movement operation, a screen setting operation, and a volume setting operation. 10. A video display device, comprising: a video acquisition unit configured to acquire a video associated with a user of the video display device; and a control unit configured to recognize a gesture of the user in the acquired video associated with the user, recognize a gesture object and a reference object of the user based on the recognized gesture, calculate a distance between the recognized gesture object and the recognized reference object, calculate a control amount based on the calculated distance, and perform a control operation corresponding to the recognized gesture and the calculated control amount, wherein the control unit is further configured to recognize the calculated control amount as a positive number when the gesture object is located in a first direction from the reference object and recognize the calculated control amount as a negative number when the gesture object is located in a second direction from the reference object. 11. The video display device according to claim 10 , wherein the control unit is further configured to calculate the distance between the gesture object and the reference object based on one or more of an area, a size, and a length of each of the gesture object and the reference object. 12. The video display device according to claim 10 , wherein the control unit is further configured to calculate the distance between the gesture object and the reference object based on a ratio between the gesture object and the reference object. 13. The video display device according to claim 10 , wherein the gesture object is an object corresponding to the gesture of the user. 14. The video display device according to claim 10 , wherein the reference object is an object which is a reference for calculating the control amount. 15. The video display device according to claim 10 , wherein the control unit is configured to perform one or more control operations including a channel change operation, a volume control operation, a screen zoon-in operation, a screen zoon-out operation, a screen movement operation, a pointer movement operation, a screen setting operation, and a volume setting operation of a video display device based on a recognized gesture and a calculated control amount. 16. The video display device according to claim 10 , further comprising a storage unit storing one or more of a shape and a movement of a gesture mapped to the control amount. 17. The video display device according to claim 16 , wherein the control unit is further configured to recognize the gesture of the user by comparing one or more of a shape and a movement of the recognized gesture with one or more of a shape and a movement of a previously stored gesture.
Accessing a communication channel · CPC title
Input arrangements through a video camera · CPC title
Gesture based interaction, e.g. based on a set of recognized hand gestures (interaction based on gestures traced on a digitiser G06F3/04883) · CPC title
involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes · CPC title
Arrangements for converting the position or the displacement of a member into a coded form · CPC title
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