Management of entertainment content distributed across smart wireless access points of in-flight entertainment system
US-9313527-B2 · Apr 12, 2016 · US
US10097603B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10097603-B2 |
| Application number | US-201615145604-A |
| Country | US |
| Kind code | B2 |
| Filing date | May 3, 2016 |
| Priority date | Jun 27, 2014 |
| Publication date | Oct 9, 2018 |
| Grant date | Oct 9, 2018 |
A practical reading order for non-experts. Skip the full description unless you need deep technical detail.
What the patent document calls the invention.
A short plain-language summary of the technical disclosure.
Who owns or filed the patent and who is credited as inventor.
Filing, priority, publication, and grant dates set the timeline.
The legal scope of protection — read this for what is actually claimed.
Technology tags used to group this patent with similar filings.
Prior art links and similar publications in this corpus.
Official abstract text for this publication.
A vehicle entertainment system including a server storing media files, and smart monitors. The system includes a server disposed in the vehicle to store media files; smart monitors disposed in the vehicle to present media selections to passengers corresponding to the media files stored by the server and receive an input from a passenger for playing one of the selections; seat boxes disposed in the vehicle, each seat box including network-attached storage and storing a subset of the media files stored by the server in said network-attached storage. Program logic executed by each smart monitor in which after a smart monitor receives an input from a passenger for one of the selections, performs tasks including: determining if a media file corresponding to the passenger's input is available from a first source, and if available, requesting streaming of the media file from the first source that may be networked attached storage.
Opening claim text (preview).
What is claimed is: 1. A system for providing entertainment on a vehicle for passengers, the system comprising: a server disposed in the vehicle in which the server stores media files; smart monitors disposed in the vehicle that present media selections to passengers corresponding to the media files stored by the server and receive an input from a passenger for playing one of the selections; seat boxes disposed in the vehicle, each seat box including local content storage storing a subset of the media files stored by the server; a network connecting the seat boxes and server in communication, with each seat box connecting a group of smart monitors in communication with the network; program logic executed by each smart monitor in which after a smart monitor receives an input from a passenger for one of the selections, performs tasks including: determining if a media file corresponding to the passenger's input is available from a first source, and if available, requesting streaming of the media file from the first source; if the media file corresponding to the passenger's input is not available from the first source, determining if a media file corresponding to the input is available from a second source and if available, requesting streaming of the media file from the second source; and if the media file corresponding to the passenger's input is not available from the second source, determining if a media file corresponding to the input is available from a third source and if available, requesting streaming of the media file from the third source; wherein the network comprises a sub-network connecting to a first plurality of the seat boxes and another sub-network connecting to a second plurality of the seat boxes, and the program logic prioritizes streaming a media file from a source that is on the same sub-network; and wherein each seat box comprises program logic that ignores a request to stream a media file to a smart monitor on a different column sub-network. 2. The system of claim 1 , wherein the first source is local content storage of the smart monitor. 3. The system of claim 1 , wherein one of the first, second, and third sources is local content storage of the seat box. 4. The system of claim 1 , wherein if the program logic determines there is no communication available with the server over the network, the program logic declines requests for pay per view media files. 5. The system of claim 1 , wherein if a smart monitor is streaming a media file being streamed from a source, the program logic determines if packet loss is in excess of an acceptable level and if the packet loss exceeds said level, the program logic requests the media file from a different source. 6. The system of claim 1 , wherein a wireless network connects the seat boxes and server in communication, and a wired network connects each seat box in communication with a group of smart monitors. 7. The system of claim 6 , wherein the wireless network is used at maximum speed for loading content into the seat boxes in a maintenance mode. 8. A system for providing entertainment on a vehicle for passengers, the system comprising: a server disposed in the vehicle in which the server stores media files; smart monitors disposed in the vehicle to present media selections to passengers corresponding to the media files stored by the server and receive an input from a passenger for playing one of the selections; seat boxes disposed in the vehicle, each seat box including network-attached storage and storing a subset of the media files stored by the server in said network-attached storage; a network connecting the seat boxes and server in communication, with each seat box connecting a group of smart monitors in communication with the network; program logic executed by each smart monitor in which after a smart monitor receives an input from a passenger for one of the selections, performs tasks including: determining if a media file corresponding to the passenger's input is available from a first source, and if available, requesting streaming of the media file from the first source; and if the media file corresponding to the passenger's input is not available from the first source, determining if a media file corresponding to the input is available from a second source and if available, requesting streaming of the media file from the second source; wherein a wireless network connects the seat boxes and server in communication, and a wired network connects each seat box in communication with a group of smart monitors, and the wireless network is used at maximum speed for loading content into the seat boxes in a maintenance mode. 9. The system of claim 8 , wherein each seat box includes a system-on-a-chip network-attached storage controller. 10. The system of claim 8 , wherein the network comprises a sub-network connecting to a first plurality of the seat boxes and another sub-network connecting to a second plurality of the seat boxes, and the second source is network-attached storage of a seat box on the same sub-network of the seat box connecting that smart monitor to the network. 11. The system of claim 8 , wherein the first source is the server, and the second source is network-attached storage of a seat box. 12. The system of claim 8 , wherein the wireless network is used during normal operation at a background rate to load content into the seat boxes, leaving wireless bandwidth for other uses and wherein the background rate is slower than a rate for other uses. 13. The system of claim 8 , wherein the first source is local content storage of a smart monitor. 14. A system for providing entertainment on a vehicle for passengers, the system comprising: a server disposed in the vehicle in which the server stores media files; smart monitors disposed in the vehicle configured to present media selections to passengers corresponding to the media files stored by the server and receive an input from a passenger for playing one of the selections; seat boxes disposed in the vehicle, each seat box including local content storage storing a subset of the media files stored by the server; a wireless network connecting the seat boxes and server in communication, and a wired network connecting each seat box in communication with a group of smart monitors; program logic executed by each smart monitor in which after a smart monitor receives an input from a passenger for one of the selections, performs tasks including: determining if a media file corresponding to the passenger's input is available from a first source, and if available, requesting streaming of the media file from the first source; if the media file corresponding to the passenger's input is not available from the first source, determining if a media file corresponding to the input is available from a second source and if available, requesting streaming of the media file from the second source; and if the media file corresponding to the passenger's input is not available from the second source, determining if a media file corresponding to the input is available from a third source and if available, requesting streaming of the media file from the third source; wherein the wireless network is used at maximum speed for loading content into the seat boxes in a maintenance mode. 15. The system of claim 14 , wherein a greater quantity of different media files are available from the server than that collectively available from media files stored on the seat boxes. 16. The system of claim 14 , wherein the wireless network is used during normal operation at a background rate
Accessing a communication channel · CPC title
Monitoring of downstream path of the transmission network originating from a server, e.g. bandwidth variations of a wireless network (arrangements for maintenance or administration in data switching networks involving bandwidth and capacity management H04L41/0896) · CPC title
Traffic characterised by specific attributes, e.g. priority or QoS · CPC title
Retrieving content or additional data from different sources, e.g. from a broadcast channel and the Internet (web site content organization and management for information retrieval from the Internet G06F16/958; transmission by internet of broadcast information H04H60/82; stock exchange data over packet-switching network H04L12/1804; push services including data channel over packet-switching network H04L12/1859) · CPC title
using a connection between clients on a wide area network, e.g. setting up a peer-to-peer communication via Internet for retrieving video segments from the hard-disk of other client devices (broadcast-related systems characterised by transmission among terminal devices H04H60/80; distributed application using peer-to-peer [P2P] networks H04L67/104) · CPC title
Related publications grouped by family.
Answers are generated from the same data shown on this page.