Computer keyboard with telephone keypad, and electronic equipment
US-2024126379-A1 · Apr 18, 2024 · US
US10083808B1 · US · B1
| Field | Value |
|---|---|
| Publication number | US-10083808-B1 |
| Application number | US-201715830286-A |
| Country | US |
| Kind code | B1 |
| Filing date | Dec 4, 2017 |
| Priority date | Jul 5, 2017 |
| Publication date | Sep 25, 2018 |
| Grant date | Sep 25, 2018 |
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A luminous keyboard with a gaming function includes a gaming program, plural keys, plural light-emitting elements and a control unit. When one of the plural keys is pressed down, a corresponding pressing signal is generated. When one of the plural light-emitting elements is turned on to emit a light beam, the corresponding key is illuminated. The control unit is connected with the plural keys, the plural light-emitting elements and the gaming program. The control unit turns on or turns off the plural light-emitting elements according to settings of the gaming program. Alternatively, the control unit turns off the light-emitting element corresponding to the illuminated key when the control unit receives the pressing signal corresponding to the illuminated key. In such way, the luminous keyboard can be used to play a game.
Opening claim text (preview).
What is claimed is: 1. A luminous keyboard with a gaming function, the luminous keyboard comprising: a gaming program, wherein when the gaming program is executed, a game is performed; plural keys exposed outside the luminous keyboard, wherein when one of the plural keys is pressed down, a corresponding pressing signal is generated; plural light-emitting elements aligned with the plural keys, respectively, wherein when one of the plural light-emitting elements is turned on to emit a light beam, the corresponding key is illuminated; and a control unit connected with the plural keys, the plural light-emitting elements and the gaming program, wherein the control unit turns on or turns off the plural light-emitting elements according to settings of the gaming program, or the control unit turns off the light-emitting element corresponding to the illuminated key when the control unit receives the pressing signal corresponding to the illuminated key, and while the gaming program is executed to perform the game and the control unit turns on the light-emitting element, the gaming program calculates a gaming score by judging whether the pressing signal corresponding to the illuminated key is received by the control unit within a predetermined time interval, wherein if the pressing signal corresponding to the illuminated key is received by the control unit within the predetermined time interval, the gaming program increases the gaming score and the control unit turns off the light-emitting element corresponding to the illuminated key, wherein if the pressing signal corresponding to the illuminated key is not received by the control unit within the predetermined time interval, the gaming program does not increase or decrease the gaming score and the control unit controls the light-emitting element corresponding to an unilluminated key to emit the light beam. 2. The luminous keyboard according to claim 1 , wherein the luminous keyboard further comprises a main circuit board, and the control unit is installed on the main circuit board, wherein the gaming program is a firmware component that is burnt in the main circuit board and electrically connected with the control unit. 3. The luminous keyboard according to claim 1 , wherein the luminous keyboard is connected with a computer system, and the gaming program is a software component that is installed in the computer system. 4. A luminous keyboard with a gaming function, the luminous keyboard comprising: a gaming program, wherein when the gaming program is executed, a game is performed; plural keys exposed outside the luminous keyboard, wherein when one of the plural keys is pressed down, a corresponding pressing signal is generated; plural light-emitting elements aligned with the plural keys, respectively, wherein when one of the plural light-emitting elements is turned on to emit a first color light beam or a second color light beam, the corresponding key is illuminated to generate a luminous effect corresponding to the first color light beam or the second color light beam; and a control unit connected with the plural keys, the plural light-emitting elements and the gaming program, wherein the control unit turns on or turns off the plural light-emitting elements according to settings of the gaming program, or the control unit turns off the light-emitting element corresponding to the illuminated key when the control unit receives the pressing signal corresponding to the illuminated key, or the control unit control unit turns on the light-emitting element corresponding to the unilluminated key when the control unit receives the pressing signal corresponding to the unilluminated key, wherein the gaming program calculates a gaming score by judging whether at least two illuminated keys having the same luminous effect are neighboring keys. 5. The luminous keyboard according to claim 4 , wherein the luminous keyboard further comprises a main circuit board, and the control unit is installed on the main circuit board, wherein the gaming program is a firmware component that is burnt in the main circuit board and electrically connected with the control unit. 6. The luminous keyboard according to claim 4 , wherein the luminous keyboard is connected with a computer system, and the gaming program is a software component that is installed in the computer system. 7. The luminous keyboard according to claim 4 , wherein while the gaming program is executed to perform the game and the control unit turns on the light-emitting elements, the gaming program judges whether at least two illuminated keys having the same luminous effect are neighboring keys, wherein if the gaming program judges that the at least two illuminated keys having the same luminous effect are neighboring keys, the control unit turns off the light-emitting elements corresponding to the at least two keys and the gaming program increases the gaming score, wherein if the gaming program judges that the illuminated keys having the same luminous effect are not neighboring keys, the gaming program further judges whether the pressing signal corresponding to a specified illuminated key of the at least two illuminated keys is received by the control unit. 8. The luminous keyboard according to claim 7 , wherein if the pressing signal corresponding to the specified illuminated key of the at least two illuminated keys is received by the control unit, the control unit turns off the light-emitting element corresponding to the specified illuminated key and the control unit further judges whether the pressing signal corresponding to the unilluminated key is received by the control unit, wherein if the pressing signal corresponding to the unilluminated key is not received by the control unit, the gaming program further judges whether the pressing signal corresponding to the specified illuminated key is received by the control unit. 9. The luminous keyboard according to claim 8 , wherein if the pressing signal corresponding to the specified unilluminated key is received by the control unit, the control unit turns on the light-emitting element corresponding to the specified unilluminated key and the gaming program further judges whether at least two illuminated keys having the same luminous effect are neighboring keys, wherein if the gaming program judges that the pressing signal corresponding to the specified unilluminated key is not received by the control unit, the gaming program further judges whether the pressing signal corresponding to the unilluminated key is received by the control unit. 10. The luminous keyboard according to claim 9 , wherein if the gaming program judges that at least two illuminated keys having the same luminous effect are neighboring keys, the control unit turns off the light-emitting elements corresponding to the at least two keys and the gaming program increases the gaming score, wherein if the gaming program judges that the illuminated keys having the same luminous effect are not neighboring keys, the gaming program does not increase the gaming score and the control unit turns on the light-emitting element corresponding to the unilluminated key randomly.
Constructional details thereof, e.g. game controllers with detachable joystick handles · CPC title
characterised by legends, e.g. Braille, liquid crystal displays, light emitting or optical elements · CPC title
Details related to the integrated keyboard · CPC title
Cooperation and interconnection of the input arrangement with other functional units of a computer (G06F3/023 - G06F3/037 take precedence) · CPC title
Constructional details or processes of manufacture of the input device · CPC title
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