Audio spatialization

US10080095B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10080095-B2
Application numberUS-201615248647-A
CountryUS
Kind codeB2
Filing dateAug 26, 2016
Priority dateSep 27, 2012
Publication dateSep 18, 2018
Grant dateSep 18, 2018

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A camera input can be used by the computer to support audio spatialization or to improve audio spatialization of an application that already supports it. A computer system may to support audio spatialization, for example, by modifying the relative latency or relative amplitude of the rendered audio packets. If a sound is intended, for example, to be located on the left side of the user, then the audio channel that is rendered on the headset speaker located on the user's left ear may have a somewhat decreased latency and increased amplitude compared to the other audio channel.

First claim

Opening claim text (preview).

What is claimed is: 1. An apparatus comprising: a processor to adjust sound provided by a processor based system to a headphone having left and right earphones to produce three-dimensional sound effects which depend on an orientation of a user's head relative to the system, where said processor to produce different sound at each of the earphones from said processor based system, based on a distance of the user from the system and the angulation of the user's head relative to the system, said processor to use video analysis to determine a position and angulation of the user's head; and a storage coupled to said processor. 2. The apparatus of claim 1 including a video camera coupled to said processor. 3. The apparatus of claim 1 including headphones coupled to said processor. 4. The apparatus of claim 1 including a display coupled to said processor. 5. The apparatus of claim 1 said processor to adjust latency to account for the position or angulation of the user's head. 6. The apparatus of claim 1 said processor to produce the three dimensional sound effects based on the position of the user's head. 7. The apparatus of claim 1 including a display, said processor to adjust sound based on a position of the user relative to said display. 8. A method comprising: adjusting sound provided by a processor based system to a headphone having left and right earphones to produce three-dimensional sound effects which depend on an angulation of a user's head relative to the system; using video analysis to determine a position and angulation of the user's head; and producing different sound at each of the earphones from said processor based system, based on a distance of a user from the system and the angulation of the user's head relative to the system. 9. The method of claim 8 including adjusting latency to account for the position or angulation of the user's head. 10. The method of claim 8 including using video analysis to determine the position and angulation of the user's head. 11. The method of claim 8 including producing the three dimensional sound effects based on the position of the user's head. 12. The method of claim 8 including adjusting sound based on a position of the user relative to said display. 13. One or more non-transitory computer readable media storing instructions to perform a sequence comprising: adjusting sound provided by a processor based system to a headphone having left and right earphones to produce three-dimensional sound effects which depend on an angulation of a user's head relative to the system; using video analysis to determine a position and angulation of the user's head; and producing different sound at each of the earphones from said processor based system, based on a distance of the user from the system and the angulation of the user's head relative to the system. 14. The media of claim 13 , further storing instructions to perform a sequence including adjusting latency to account for the position or angulation of the user's head. 15. The media of claim 13 , further storing instructions to perform a sequence including using video analysis to determine the position and angulation of the user's head. 16. The media of claim 13 , further storing instructions to perform a sequence including producing the three dimensional sound effects based on the position of the user's head. 17. The media of claim 13 , further storing instructions to perform a sequence including adjusting sound based on a position of the user relative to said display. 18. An apparatus comprising: means for adjusting sound provided by a processor based system to a headphone having left and right earphones to produce three-dimensional sound effects which depend on an orientation of a user's head relative to the system; means for using video analysis to determine a position and angulation of the user's head; and means for producing different sound at each of the earphones from said processor based system, based on a distance of the user from the system and the orientation of the user's head relative to the system. 19. The apparatus of claim 18 including means for adjusting latency to account for the position or orientation of the user's head. 20. The apparatus of claim 18 including means for using video analysis to determine the position and orientation of the user's head. 21. The apparatus of claim 18 including means for producing the three dimensional sound effects based on the position of the user's head. 22. The apparatus of claim 18 including means for adjusting sound based on a position of the user relative to said display.

Assignees

Inventors

Classifications

  • Circuit arrangements, {e.g. for selective connection of amplifier inputs/outputs to loudspeakers, for loudspeaker detection, or for adaptation of settings to personal preferences or hearing impairments (combinations of amplifiers H03F3/68; stereophonic systems H04S)} · CPC title

  • H04R5/02Primary

    Spatial or constructional arrangements of loudspeakers · CPC title

  • H04S5/00Primary

    Pseudo-stereo systems, e.g. in which additional channel signals are derived from monophonic signals by means of phase shifting, time delay or reverberation · CPC title

  • H04S7/304Primary

    For headphones · CPC title

  • Enhancing the perception of the sound image or of the spatial distribution using head related transfer functions [HRTF's] or equivalents thereof, e.g. interaural time difference [ITD] or interaural level difference [ILD] · CPC title

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What does patent US10080095B2 cover?
A camera input can be used by the computer to support audio spatialization or to improve audio spatialization of an application that already supports it. A computer system may to support audio spatialization, for example, by modifying the relative latency or relative amplitude of the rendered audio packets. If a sound is intended, for example, to be located on the left side of the user, then th…
Who is the assignee on this patent?
Intel Corp
What technology area does this patent fall under?
Primary CPC classification H04R5/02. Mapped technology areas include Electricity.
When was this patent published?
Publication date Tue Sep 18 2018 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).