Compact Interactive Tabletop with Projection-Vision
US-2015160784-A1 · Jun 11, 2015 · US
US10055934B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10055934-B2 |
| Application number | US-201515124501-A |
| Country | US |
| Kind code | B2 |
| Filing date | Mar 9, 2015 |
| Priority date | Mar 10, 2014 |
| Publication date | Aug 21, 2018 |
| Grant date | Aug 21, 2018 |
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Official abstract text for this publication.
A touch screen player interface includes a fiber optic plate, high-resolution infrared camera and projector. The fiber optic plate acts as a display surface for the output of the projector as well as a fingerprint and/or item scanner. Individual fiber optic plates acting as individual player interfaces or a single fiber optic plate configured to support multiple player interfaces are conceivable. The touchscreen provides an interactive gaming system capable of identifying and authenticating players during common touch interactions. The touch screen interface may be integrated into virtual gaming systems such as virtual roulette, poker and craps systems. Live, human-managed gaming tables may also incorporate the touch screen player interface described herein.
Opening claim text (preview).
The invention claimed is: 1. A gaming method comprising: acquiring touch information at a gaming table via a touch screen interface for players, said gaming table at least comprising a fiber optic plate having a top side and bottom side, at least one projector and at least one image capturing device; projecting information via said projector onto the bottom side of said fiber optic plate said fiber optic plate creating a touch screen interface for the players on the its top side; capturing an image from the bottom side of the fiber optic plate via said at least one image capturing device, said captured image comprising touch information being associated with touch interactions with said fiber optic plate; comparing said captured touch information with stored touch data; acquiring fingerprint data of potential players; storing in a central server said fingerprint data; wherein the touch information comprises a player's fingerprint information and the touch data stored in the memory comprises fingerprint data; rendering the fingerprint information acquired by the at least one image capturing device suitable for comparison with stored fingerprint data; comparing said acquired fingerprint information with stored fingerprint data; and if a match occurs between said acquired fingerprint information with stored finger print data, projecting information via said at least one projector onto said fiber optic plate creating individual player interfaces on said fiber optic plate based on coordinates where each player's fingerprint is positioned on said fiber optic plate; and continuously monitoring fingerprint information of one hand of a player while a finger from the second hand of the player interacts with the fiber optic plate. 2. The gaming method of claim 1 further comprising acquiring fingerprint information during each touch interaction with said fiber optic plate. 3. The gaming method of claim 1 further comprising projecting images including chip denominations and account balances. 4. The gaming method of claim 1 further comprising configuring said player interfaces to recognize at least one of the following: hovering items and fiducial markers. 5. The gaming method of claim 1 further comprising (i) capturing fiducial markers of items associated with moving actions on said fiber optic plate, (ii) communicating with memory having stored fiducial markers, and (iii) comparing captured fiducial markers with stored fiducial markers.
involving non-monetary media of fixed value, e.g. casino chips of fixed value · CPC title
Physics · mapped topic
Casino tables, e.g. tables having integrated screens, chip detection means · CPC title
about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players · CPC title
Input means, e.g. buttons, touch screen · CPC title
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