Gaming system and method for providing overlapping display of symbols from different games

US10049526B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10049526-B2
Application numberUS-201615273119-A
CountryUS
Kind codeB2
Filing dateSep 22, 2016
Priority dateSep 22, 2016
Publication dateAug 14, 2018
Grant dateAug 14, 2018

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

In various embodiments, the gaming system and method provide The present disclosure relates generally to gaming systems and methods that concurrently display one or more aspects of a primary game and a play of a secondary game within the limited display space available of an electronic gaming machine with a single display device.

First claim

Opening claim text (preview).

The invention is claimed as follows: 1. A gaming system comprising: a single display device configured to display any plays of any games; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to: for a play of a first game: determine a plurality of first game symbols which form a first game outcome, cause the single display device to display the formed first game outcome by displaying the determined plurality of first game symbols as a plurality of adjacently arranged first game symbols, determine any award associated with the formed first game outcome, and cause the single display device to display any determined award associated with the formed first game outcome, and responsive to a second game triggering event occurring, for a play of a second game: cause the single display device to display a plurality of sections which display a plurality of awards of a second game award generator partially overlapping the displayed plurality of adjacently arranged first game symbols, wherein a first of the plurality of sections which displays a first of the plurality of awards of the second game award generator has a predefined spatial relationship to a second of the plurality of sections which displays a second of the plurality of awards of the second game award generator, cause the single display device to display one of the plurality of sections of the second game award generator being indicated by an indicator associated with at least one of the displayed plurality of adjacently arranged first game symbols, and cause the single display device to display any award displayed by the indicated section of the second game award generator. 2. The gaming system of claim 1 , wherein the first game includes a single hand poker game, the determined plurality of first game symbols include a plurality of playing cards, the second game includes a wheel game, the second game award generator comprises a wheel, and a portion of each of the displayed plurality of sections of the wheel is displayed overlapping at least a portion of at least one of the plurality of playing cards of the single hand poker game. 3. The gaming system of claim 1 , wherein the first game includes a multiple hand poker game and the determined plurality of first game symbols include a plurality of playing cards of each of a plurality of poker hands, and the second game includes a distinct wheel game associated with each of the plurality of poker hands. 4. The gaming system of claim 1 , wherein at least one of the plurality of sections of the second game award generator partially overlaps at least two of the displayed plurality of adjacently arranged first game symbols. 5. The gaming system of claim 1 , wherein at least one of the displayed plurality of adjacently arranged first game symbols is partially overlapped by at least two of the plurality of sections of the second game award generator. 6. The gaming system of claim 1 , wherein when executed by the at least one processor responsive to the second game triggering event occurring, the plurality of instructions cause the at least one processor to, for each of at least two indicators associated with each of at least two of the plurality of adjacently arranged first game symbols, display one of the plurality of sections of the second game award generator being indicated by that indicator. 7. The gaming system of claim 1 , which includes a plurality of input devices including an acceptor, and a cashout device, wherein when executed by the at least one processor, the plurality of instructions cause the at least one processor to operate with the plurality of input devices to: responsive to a physical item being received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, and responsive to a cashout input being received via the cashout device, cause an initiation of any payout associated with the credit balance. 8. The gaming system of claim 1 , wherein at least one of any determined awards is selected from the group consisting of: a quantity of monetary credits, a quantity of non-monetary credits, a quantity of promotional credits, and a quantity of player tracking points. 9. A gaming system server comprising: at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to: for a play of a first game: determine a plurality of first game symbols which form a first game outcome, communicate data which results in a single display device displaying the formed first game outcome by displaying the determined plurality of first game symbols as a plurality of adjacently arranged first game symbols, determine any award associated with the formed first game outcome, and communicate data which results in the single display device displaying any determined award associated with the formed first game outcome, and responsive to a second game triggering event occurring, for a play of a second game: communicate data which results in the single display device displaying a plurality of sections which display a plurality of awards of a second game award generator partially overlapping the displayed plurality of adjacently arranged first game symbols, wherein a first of the plurality of sections which displays a first of the plurality of awards of the second game award generator has a predefined spatial relationship to a second of the plurality of sections which displays a second of the plurality of awards of the second game award generator, communicate data which results in the single display device displaying one of the plurality of sections of the second game award generator being indicated by an indicator associated with at least one of the displayed plurality of adjacently arranged first game symbols, and communicate data which results in the single display device displaying any award displayed by the indicated section of the second game award generator. 10. The gaming system server of claim 9 , wherein the first game includes a single hand poker game, the determined plurality of first game symbols include a plurality of playing cards, the second game includes a wheel game, the second game award generator comprises a wheel, and a portion of each of the displayed plurality of sections of the wheel is displayed overlapping at least a portion of at least one of the plurality of playing cards of the single hand poker game. 11. The gaming system server of claim 9 , wherein the first game includes a multiple hand poker game and the determined plurality of first game symbols include a plurality of playing cards of each of a plurality of poker hands, and the second game includes a distinct wheel game associated with each of the plurality of poker hands. 12. The gaming system server of claim 9 , wherein at least one of the plurality of sections of the second game award generator partially overlaps at least two of the displayed plurality of adjacently arranged first game symbols. 13. The gaming system server of claim 9 , wherein at least one of the displayed plurality of adjacently arranged first game symbols is partially overlapped by at least two of the plurality of sections of the second game award generator. 14. The gaming system server of claim 9 , wherein when executed by the at least one processor responsive to the second game triggering event occurring, the plurality of instructions

Assignees

Inventors

Classifications

  • Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games · CPC title

  • Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes · CPC title

  • Input means, e.g. buttons, touch screen · CPC title

  • Game play aspects of gaming systems · CPC title

  • Card games, e.g. poker, canasta, black jack · CPC title

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What does patent US10049526B2 cover?
In various embodiments, the gaming system and method provide The present disclosure relates generally to gaming systems and methods that concurrently display one or more aspects of a primary game and a play of a secondary game within the limited display space available of an electronic gaming machine with a single display device.
Who is the assignee on this patent?
Igt Reno Nev
What technology area does this patent fall under?
Primary CPC classification G07F17/3213. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Aug 14 2018 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 2 related publications on this page (citations in our corpus or others sharing the same primary CPC).