Translating paralinguistic indicators
US-8954368-B2 · Feb 10, 2015 · US
US10021149B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10021149-B2 |
| Application number | US-201615238657-A |
| Country | US |
| Kind code | B2 |
| Filing date | Aug 16, 2016 |
| Priority date | Oct 28, 2011 |
| Publication date | Jul 10, 2018 |
| Grant date | Jul 10, 2018 |
A practical reading order for non-experts. Skip the full description unless you need deep technical detail.
What the patent document calls the invention.
A short plain-language summary of the technical disclosure.
Who owns or filed the patent and who is credited as inventor.
Filing, priority, publication, and grant dates set the timeline.
The legal scope of protection — read this for what is actually claimed.
Technology tags used to group this patent with similar filings.
Prior art links and similar publications in this corpus.
Official abstract text for this publication.
One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.
Opening claim text (preview).
The invention claimed is: 1. A system for enabling at least one user to interact within a virtual world comprising virtual world data, comprising: a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; and a first user device, configured to be operated by a first user, comprising an environment-sensing system and a user-sensing system, wherein the first user device is operatively coupled to the computer network, wherein the environment-sensing system is configured to capture a local environment audio input, wherein the user-sensing system is configured to capture a user audio input from the first user, wherein at least a first portion of the virtual world data is the local environment audio input, wherein at least a second portion of the virtual world data is the user audio input from the first user; wherein the virtual world further comprises a visual rendering by at least one of the computer servers or the one or more computing devices; and wherein the visual rendering of the virtual world is presented in a three-dimensional format. 2. The system of claim 1 , wherein at least a portion of the virtual world changes in response to a change in the virtual world data. 3. The system of claim 1 , wherein at least a portion of the virtual world changes in response to a change in the audio input captured by the first user device. 4. The system of claim 1 , wherein the visual rendering of the virtual world is presented in a two-dimensional format. 5. The system of claim 1 , wherein the user device is operable to provide an interface for enabling interaction between a user and the virtual world in an augmented reality mode. 6. The system of claim 1 , wherein the user device is operable to provide an interface for enabling interaction between a user and the virtual world in a virtual reality mode. 7. The system of claim 1 , wherein the user device is operable to provide an interface for enabling interaction between a user and the virtual world in a combination of augmented and virtual reality modes. 8. The system of claim 1 , wherein the virtual world data is transmitted over a data network. 9. The system of claim 1 , wherein the computer network is operable to transmit the first portion of the virtual world data to a second user device for presentation to a second user, such that the second user may hear the audio input of the first portion of the virtual world data at a location of the second user. 10. The system of claim 9 , wherein the first and second users are in different physical locations. 11. A system for enabling at least one user to interact with a virtual world comprising virtual world data, comprising: a first user device operatively coupled to a computer network, the computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process a first portion of the virtual world data; a user-sensing system operatively coupled to the first user device and configured to capture at least a first input from a first user, wherein the user-sensing system is configured to transmit the first input to the computer network; and an environment-sensing system operatively coupled to the first user device and configured to capture at least a second input from a local environment of the first user device, wherein the environment-sensing system is configured to transmit the second input to the computer network, wherein the computer network is configured to alter virtual world data based on at least one of the first input or the second input, wherein the first user device is configured to present virtual content to the first user based on altered virtual world data wherein the virtual world further comprises a visual rendering by at least one of the computer servers or the one or more computing devices; and wherein the visual rendering of the virtual world is presented in a three-dimensional format. 12. The system of claim 11 , wherein the virtual content is selected from a group consisting of visual content, audio content, or haptic content. 13. The system of claim 11 , wherein the first input from the first user is selected from a group consisting of gesture data, audio data, geographic location data, or optical characteristic data. 14. The system of claim 11 , wherein the second input from the local environment is selected from a group consisting of audio data from the local environment and visual data from a physical object in the local environment. 15. The system of claim 11 , further comprising a gateway coupled between the computer network and the first user device. 16. The system of claim 11 , further comprising a second user device configured to receive the virtual content. 17. The system of claim 16 , wherein the second user device is configured to present the virtual content to a second user.
Navigation, e.g. using categorised browsing · CPC title
Details of game servers · CPC title
based on web technology, e.g. hypertext transfer protocol [HTTP] · CPC title
Input arrangements with force or tactile feedback as computer generated output to the user · CPC title
for watching a game played by other players · CPC title
Related publications grouped by family.
Answers are generated from the same data shown on this page.